Pavorman

Overall★★★★★★★★★★2.90
Fun★★★★★★★★★★2.70
Innovation★★★★★★★★★★3.42
Theme★★★★★★★★★★3.09
Graphics★★★★★★★★★★2.33
Humor★★★★★★★★★★2.58
Mood★★★★★★★★★★2.53
Coolness★★★★★★★★★★63%
You are a contract scarer, similar to a contract killer, you scare people for money. You must adjust your scariness for each target or else you may scare them too much or not enough, adjust your scariness levels at the bottom left. The amount needed to scare them depends on their age and gender: women, children, and the elderly scare more easily. By the way you are wanted by the police so make sure to watch out for them. You are given information about each target which appears in the upper right hand corner. The controls are very simple: W,A,S,D for movement and E to scare once you are near you're target.
Good Luck :);

*README*
You can press LSHIFT to sprint

Comments18

IndigoWolf24 Aug 2015, 08:35
Very nice concept, the game was maybe a little too slow though, but still very original!
Insality24 Aug 2015, 08:36
Interesting mechanics, but i dont know, how many scary % need to every targets, sometimes lose from this ;)
Good job!
DarkCart
DarkCart24 Aug 2015, 11:45
I agree with IndigoWolf, the game's a bit slow, but it's a nice concept!
NebulaOrbit24 Aug 2015, 11:51
My score was 3628. I found it annoying when I was chasing my target but could not catch up. The game also dropped in framerate after a while.
robodylanauthor24 Aug 2015, 12:00
I accidentally put out the debug version that is missing sprint. It should be fixed soon
Wontonz24 Aug 2015, 12:10
I liked it. I feel like the sprint should have been on by default. Also I'm not sure about killing you off for something as benign as not having the right scariness. Maybe it could be better to give a penalty in cash instead?
WebFreak001
WebFreak00124 Aug 2015, 12:11
Challenging game, but its fun. However you could have added the information that you can sprint in the game itself :P
Mister_Melon24 Aug 2015, 12:17
I loved the mechanics, but the gameplay was put down a lot because at times I found it quite difficult to find a target due to the size of the map and the speed of the character (even with sprint), I found it a very unique and interesting take on the theme and thought it suited it perfectly, the art style was nice but I thought it could do with something more (it's unique but maybe sort of in a unique way like some indie games do it? If that makes any sense) I thought the mood could have been better maybe with the addition of audio to give off a city vibe (even just a soundtrack would have been great) I found that when you started the game at first you could be caught by the police VERY quickly. Overall very nice game, well done.
ccglp
ccglp24 Aug 2015, 12:20
Nice concept, good game. (I'm not scary enough to say something bad about your game)
GameQuester24 Aug 2015, 12:21
Sometimes I read the description of the target and was caught by the police. Maybe a few seconds time at the beginning to read the description would be nice. But I liked the concept and it was a fun game.
congusbongus
congusbongus24 Aug 2015, 12:23
interesting idea; I found it hard to get into though, because it was hard to find your target and figure out how much scariness was required.
AnaglyphCoding
AnaglyphCoding24 Aug 2015, 12:31
"Windows cannot access the specified device, path or file. You may not have the appropriate permissions to access them."
This is the message I received while attempting to open the game, and therefore could not run it :(
dhargan
dhargan24 Aug 2015, 12:37
very innovative. but I couldn't distinguish policeman from the others, maybe they could be more distinctive. anyway, good job :D
Literal Games25 Aug 2015, 12:19
Great idea but quite tough to play due to density of targets and I couldn't seem to find the right scariness most of the time!
patvanmackelberg
patvanmackelberg26 Aug 2015, 15:55
Very neat idea - my first life ended very quick when I spawned with a cop!
crafteverywhere
crafteverywhere3 Sep 2015, 19:29
A bit slow as the others said, more than that it's very fun for me.
superfreak
superfreak8 Sep 2015, 17:21
Innovative concept which seemed to be too big in scope for the jam and thus lacked some polish (especially in the GUI) - great effort, would like to see it revisited for more development after the jam.

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