Those pesky heroes are trying to loot you for valuables and XP! Murder them for daring to set foot in your lair, and level up to become even better at murdering them.
WASD/Arrows - Move Left mouse button (Hold) - Attack
Be careful when attacking, because you will take double damage from ranged attacks!
Arrows are highly lethal and keep getting more dangerous unless you put a lot of points into defence. Fireballs aren't as deadly, but they ignore your defence!
Fun game. Had me playing for a while. Only issue I had with it is that you stop if you move diagonally into a wall rather than sliding along it. That got me killed a few times. Also there seemed little point in not holding attack all the time, even with the penalty.
The most fun game i've played so far, loved the quotes in the bottom, thought i was getting hurt due to the pushback but then noticed i wasnt and got used to it. Overall i felt it very similar to The Binding of Isaac and for all the right reasons :) Good job!
Very entertaining game! Simple and catchy. Didn't quite understand if you really need to point the mouse towards the enemies or not, but had fun anyway!
Great game! Got me fairly addicted, but I'm a sucker for games that let's you level up :P I found the bouncy mechanic unique and it felt surprisingly good! Very good job!
Really cool game, especially the gameplay. You did everything that you could do to make that as good as possible. The controls were tight, the tutorial was short but clear, it feels like there are skills to master here, the audio even makes punching enemies all the more satisfying. Well done. :D
Good looking game. Only thing I would improve on would be a better indication on how attacking works whether its the player attacking an NPC or vice versa.
Excellent game! I really liked the trade-off that the only way to deal damage also made you more vulnerable, but not attacking also made you vulnerable to the basic enemies, it made for a really interesting strategic element that I enjoyed a lot!
Only issue I had with it is that you stop if you move diagonally into a wall rather than sliding along it. That got me killed a few times. Also there seemed little point in not holding attack all the time, even with the penalty.