Terminal Stasis

Terminal Stasis
You thought you were going out to find a new world for your people.
Life had other plans.

*All controls are explained in game.*

Tools

- Engine: Godot
- Graphics: Blender, GIMP
- Sound: FL Studio, Audacity, phone's Recorder app
- Code Editor: Neovim

No AI was used at any point. As it's a Compo entry, I did everything myself.

Comments16

rekk1d
rekk1d19 Oct 2026, 11:55
Wow, I can't believe this was made in 48 hours! It looks gorgeous
cogcomp
cogcomp19 Oct 2026, 15:00
Impressive game, with mini games inside and a compelling back story. Excellent music as well. Well done! Impressive work for 48 hours ⭐
Lomna
Lomna20 Oct 2026, 12:45
Maybe it's just a skill issue, but the shield mini-game was really tough. Too many times it seemed like there were 'meteors' approaching from opposite directions. But for a compo game this is really impressive
adam-gould
adam-gouldauthor20 Oct 2026, 13:10
@lomna Thanks for the feedback! The shield minigame took a lot of tweaking to hit the point of "beatable but hard" - it's possible I aimed a little too hard and could have added some extra algorithmic stuff to smooth out the outlier cases, only time will tell... as I'm sure any dev knows, it's hard to gauge the difficulty of a game you've made because by definition you'll have more practice than anyone else in the world
DingoHLM20 Oct 2026, 14:02
The mini-games are really fun and, for the most part quite challenging. The space atmosphere was well-realized through the music and overall vibe, though I don’t really see the connection to the theme.
Chomby20 Oct 2026, 14:07
I enjoyed this game a lot. Nothing was too hard that I got stuck. The music is nice. The natural transition to the end music felt really good, and it wrapped the game up nicely. The narration added to the overall mood too. Getting in and out of terminals and switching tasks felt very natural.
Iluvatar
Iluvatar20 Oct 2026, 18:46
Maaan, this is so good. The mood, the storytelling and THE SOUND, damn that was SO GOOD! As always your voice acting is such a great touch that does so much to the game. The music and sound effect are very well done as well. The simple things like keyboard typing sounds are really what highlights the whole experience. The gameplay itself is very cool, simple, but fun and engaging. It gives me the Iron Nest vibes - you can't actually see the outside which opens the place for your own imagination.
Definitely one of the top 25 for this event for the audio alone!
beareye
beareye20 Oct 2026, 18:50
Man I'm really worried about those crew members who got affected by the radiation.. It was a cool experience. I liked mini games, vibe was nice, voice acting was really unexpected and I liked it so much. Good job!
Fifut
Fifut20 Oct 2026, 19:11
What a wonder when the window opened. The mini-games are great. The shield is a little tricky because particles come at you from opposite directions at the same time.

I really enjoyed playing. 👍
Sevansevan
Sevansevan20 Oct 2026, 21:11
I agree with @fifut that the window opening was wonderful.
Audio was amazing, I was really immersed in the adventure, I'm glad I experimented this.
adam-gould
adam-gouldauthor20 Oct 2026, 21:34
@fifut @sevansevan I'm glad you found that moment particularly impactful, it took a LOT of tweaking to get right.
Rolly
Rolly20 Oct 2026, 21:39
Awesome game. It is really engaging, I wanted more!

Everything feels very polished, and visuals/music, sound effects, even the mood put in the writing work so well together. I enjoyed the small narrative you put in there.

As already mentioned by other players in their comments above, I found the shield minigame a bit difficult, and found myself in situations where I don't think it was actually possible to win. But in the end I think I needed 4 attempts, so it's not that bad!

Good job!
Lucasito20 Oct 2026, 21:52
Woooow. Insane. You basically did several games for a single game jam. I love the graphics, everything is very beautiful. There is a lot of attention to the details, like the animations inside of the terminals to put the text or the the bending of the computers. Really amazing.

Reading others comments, I personnaly think it was well equilibrated, but I guess this is just personnal and you can't meet everyone's perfect difficulty expectations. Congrats!
ACartlidge21 Oct 2026, 01:33
Loved this! I really enjoyed the narrative bit and the music was a bop. I agree with the other comment that the shield game was kinda hard, I think it was just RNG whether you got a really unfortunately timed fast moving ball arriving at the same time as a slow moving one. Overall super cool, great work!
Rentem21 Oct 2026, 13:08
Great work! Amazing how many mini games you were able to add and keep everything as polished as it is. I had to restart the barrier game a few times. But the mini games are short enough for that, even if you get an impossible situation you can have a go at it again.

Thank you for this little adventure
Eugenik
Eugenik21 Oct 2026, 13:56
The contrast between the confined, clinical feeling of the terminals and the view when the window opens is handled masterfully. That sense of waiting and isolation makes the journey feel incredibly compelling, and the whole atmosphere just pulls you in.

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