Purple Monster Attack

Purple Monster Attack

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.90
coolness: 0.48
fun: 2.83
graphics: 3.20
humor: 2.57
innovation: 2.71
mood: 3.14
overall: 3.04
theme: 3.46
Downloads include Win,Max, and Linux standalone builds

Note: Mac and Linux standalone builds are untested, but should work fine.

I didn't have much time this weekend, but I wanted to at least make something. The only gameplay is to kill as many people as you can by flying over them. The game ends after a set amount of time (just after sundown). The controls are "tank-like", meaning that movement is relative to the direction the monster is facing, not the camera.

Default Controls (configurable from launcher in standalone builds):

Movement: WASD keys/Arrow keys/Left Stick(gamepad)

Turn: QE keys/LR(gamepad)

Pause/Quit at end: Esc/Start(gamepad)

Submit(in menu): Enter/Return/A button(gamepad)

Toggle image effects: U(Depth of Field) I(Fisheye) O(Noise and grain)

Gamepad notes: Windows is the only standalone I've only tested the defaults with an XBox 360 controller

WebGL gamepad is a bit wonky, but might work for you.

Credits/Tools:

Engine & Standard assets: Unity 5.1.2f1 Personal

Game Jam Template from Unity Technologies (primarily base for menus/pause screen)

Music: Base midi file generated from abundant-music.com

Edited using LMMS using the FLUID R3 soundfont by Frank Wen

Some Textures: cgtextures.com/
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