
Pusher
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Have you ever felt the urge to just give another pedestrian a surprise shove into traffic? Well this is the game for you!
Controls: mouse.
Have fun!
About the game:
Pusher was made in Unity 5. I created the models using the wonderful open-source Magicavoxel app, and rigged the walker characters in Cinema4d. Sounds were recorded without a mic on my iphone using the default note recorder app then trimmed with Audacity.
I've been threatening to make a game about pushing people into traffic for some time and it's awesome to have finally done it.
Learnings:
* Don't ever use cinema4d for animations because when imported into Unity the axis directions for animations are completely screwed. When animating my walk cycle, I blew 6 hours trying to figure out why my knees were bending the wrong way. So frustrating.
* Programming a state machine for cars is super fun. Another car in front? Brake! No car? Accelerate to max speed! Drifting left of lane? Steer right 1 degree. Hit a pedestrian? Accelerate wildly!
* This simple game ended up being way harder than I expected to make. Ragdolls are no joke.
Controls: mouse.
Have fun!
About the game:
Pusher was made in Unity 5. I created the models using the wonderful open-source Magicavoxel app, and rigged the walker characters in Cinema4d. Sounds were recorded without a mic on my iphone using the default note recorder app then trimmed with Audacity.
I've been threatening to make a game about pushing people into traffic for some time and it's awesome to have finally done it.
Learnings:
* Don't ever use cinema4d for animations because when imported into Unity the axis directions for animations are completely screwed. When animating my walk cycle, I blew 6 hours trying to figure out why my knees were bending the wrong way. So frustrating.
* Programming a state machine for cars is super fun. Another car in front? Brake! No car? Accelerate to max speed! Drifting left of lane? Steer right 1 degree. Hit a pedestrian? Accelerate wildly!
* This simple game ended up being way harder than I expected to make. Ragdolls are no joke.