The Arcane Wheel
A puzzle platformer. Explore a temple and use the clues you find to solve the puzzle.
This was made for multiple jams, and meets three themes: intuition, wheels and dirt, and you are the monster.
It is very different from previous games I've made (my first platformer!) so it was interesting to make.
STORY:
After years of digging through the dirt, you finally find the entrance to the ancient temple your father wrote about
Stumbling through the darkness, you fall down a hole and unwittingly trap yourself inside. Getting up, you look around you and see a strange, unrecognisable language on the walls... yet you can read it, as if intuition is unveiling hidden knowledge locked within your mind. How is this possible?
Can you solve the riddle of the temple and escape?
Music by AIRVOSS
This was made for multiple jams, and meets three themes: intuition, wheels and dirt, and you are the monster.
It is very different from previous games I've made (my first platformer!) so it was interesting to make.
STORY:
After years of digging through the dirt, you finally find the entrance to the ancient temple your father wrote about
Stumbling through the darkness, you fall down a hole and unwittingly trap yourself inside. Getting up, you look around you and see a strange, unrecognisable language on the walls... yet you can read it, as if intuition is unveiling hidden knowledge locked within your mind. How is this possible?
Can you solve the riddle of the temple and escape?
Music by AIRVOSS

Comments12
- music is cool
- puzzle seems intriguing
- doesn't appear to fit the theme
- platforming mechanics is not great. even with amazing platforming it would still be kind of chore when I'd rather focus on solving the puzzle
- even with all the info in front of me I think I'd still have trouble solving it
- after playing for 10 minutes i still have no clue how to solve the puzzle
- maybe would help simplify to get rid of the lines and just use the symbols themselves?
- i have to throw in the towel having made no progress
That should have been accepted, I just tried it myself. The numbers have to point to the arrow, which I assume you did as the game tells you to do so. Perhaps you put them in the opposite order?