The Smell of Fear

Overall★★★★★★★★★★3.20
Fun★★★★★★★★★★2.76
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★3.44
Graphics★★★★★★★★★★2.65
Mood★★★★★★★★★★3.09
Coolness★★★★★★★★★★45%
You play a blind monster that relies on sound and smell to hunt. Navigate the map with sound and track down pray by smelling their fear. To win you must kill the eight humans before sunrise at 6:00.

Can run slowly on older computers.

Controls:
W A S D
Space to make a pulse

Comments14

Daniel X. Moore24 Aug 2015, 04:50
Web link points to a .exe, can't run it on my non-windows :(
snarf24 Aug 2015, 05:05
Need more time
Reecer9714
Reecer9714author24 Aug 2015, 05:07
Sorry Daniel just pasted in the wrong place. Also I can only export to windows.
Pusty
Pusty24 Aug 2015, 05:11
Wow I love the game idea!
And the fact that the particles get red if I kill a human :D
Enrymion
Enrymion24 Aug 2015, 05:14
It's interesting but not very fun finding a non blocked path to humans I see is very hard. Game about relying on sound not having sounds is little weird though understandable for 48 hour game.
Jelinib24 Aug 2015, 05:22
Really cool idea, and looks really neat as well! Sometimes I feel like I'm walking really slowly, maybe when there are a lot of the red dots onscreen(?), but it might be my imagination. I might just be unaware of how slow I'm *actually* going the other 98% of the time! :P

I was once moving downward with 5/8 to go at 4:59am (I know I suck... wandering mostly-blindly in the dark is hard!), when I suddenly got an error. Am I just unlucky? Anyway, this is what it threw at me if it can be of any use:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0

for object obj_controller:

Moving to previous room before the first room.
at gml_Object_obj_controller_Step_0
############################################################################################
Reecer9714
Reecer9714author24 Aug 2015, 16:31
Thanks Jelinib. I think I found the problem and have fixed it but the website wont let me edit my entry right now. Also I forgot to change the end time to 6:00
Ferret24 Aug 2015, 22:57
It froze when I beat the game, was it supposed to do that?
Stephen Patrick24 Aug 2015, 23:10
I really like the idea behind it and the sound-wave viewing of other people. I wish I could chase people faster, I could never catch up to anyone.
Reecer9714
Reecer9714author24 Aug 2015, 23:40
Well Im glad you beat it ferret but it was supposed to got to the main menu.
Reecer9714
Reecer9714author25 Aug 2015, 00:02
The freezing after a win has now been fixed.
nihilaleph25 Aug 2015, 00:07
Very interesting idea indeed!
I noticed you did the soundwaves for humans bounce, why not also for the monster? Also, I think it would be better if the soundwaves moved faster than the monster, it was hard to navigate continuosly... The humans are also too quick for me xp It was hard to get them.
Couldn't finish it though... I got the fatal error too...
Anyway congratz~!
Karai17
Karai1725 Aug 2015, 03:47
Very fun and interesting, I really liked the sonar effect. Great job!
Archonthewizard
Archonthewizard26 Aug 2015, 23:06
Interesting prototype. Could be the base of a fun stealth like reverse-horror game.

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