Beyond the Final Frontier

Beyond the Final Frontier

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.60
coolness: 0.39
fun: 2.65
graphics: 3.40
humor: 1.94
innovation: 2.95
mood: 2.59
overall: 2.95
theme: 3.55
__Description__

When the mysterious warp gates were discovered it lead to a new age of colonization. The new colonies were seldom self-sustaining, which offered a unique opportunity for business-minded explorers like yourself.

In this game you grow colonies and control the whole game using only two buttons!

__Tips__

The intro, trade and upgrade dialogs can be controled using the right and left buttons (<- left option, -> right option, <- + -> middle option).

The main menu can be toggled with the button in the top right corner.

Updates and story will be delivered in the lower right corner.

To "complete" the game use the warp gates a couple of times and grow a colony to size 6.

In the menu there is an option to steer the ship using the mouse if the two-button steering becomes too cumbersome. The ship will follow the mouse pointer, use left button for missile and right for shield.

There is currently a bug not resetting the amount of pirates when restarting ingame , to avoid this quit and restart the whole game.

__Technical info__

To show the default Unity config dialog use the commandline parameter '-show-screen-selector' or hold [alt] when launching.
(I needed it the first time I launched the game in linux to fix a render offset (I have 2 non-uniform screens))

__Tools used__

Unity, Paint.net, Gimp, bfxr, Visual Studio, Blender, Orbitron-font, Bosca Ceol

__Fixes__

The end screen was enabled at startup, blocking the game.
Fixed mouse steering spinning out of control.
Workaround for WebGL not displaying arrows.
Found a bug?
Tell us on Discord