BOOST

by tuism
Overall★★★★★★★★★★3.91
Fun★★★★★★★★★★3.81
Innovation★★★★★★★★★★3.42
Theme★★★★★★★★★★4.10
Graphics★★★★★★★★★★4.16
Audio★★★★★★★★★★3.92
Humor★★★★★★★★★★2.27
Mood★★★★★★★★★★3.54
Coolness★★★★★★★★★★80%
Escape! A and D controls two boosters, wield them well to escape from the rolling inferno beneath you!

> Gather enough speed to gain escape velocity!
> Rest your boosters to let them build their reserves!
> Slack too much and the inferno will catch up with you!
> Boosting together grants you a brief melee-range force boom!
> Picking up Space Batteries to charge your boosters mid-burn!
> There *is* an end, and I've reached it... It was VERY hard.

Ran out of time on what I wanted to include in the game, but what's new :) Especially considering I restarted my game 12 hours into the jam because the first idea was WAY too ambitious.

Thanks for playing! :D

--------------------------------------------------------

I had huge drama getting my build up - ran into a nasty and obscure Unity bug where my builds would complete successfully but would not run, on any platform. After many hours of frustration, I found the solution, it was obscure as hell and has to do with Canvas and materials. Check here if you wanna know, it may just save your life one day:
http://answers.unity3d.com/questions/950569/game-runs-in-editor-crashes-on-startup-after-build.html

Thanks to everyone who helped me find this nasty bug, and thanks for reading and playing! :D

Genres: action

Comments88

Tuism
Tuismauthor14 Dec 2015, 08:37
Oh damnit, one letter off :/ Fixed it now!! If anyone has any ideas please assist >_<
mukult14 Dec 2015, 10:14
I guess you still have not fixed it..
ur OSX build still crashes! :)
5you
5you14 Dec 2015, 11:26
Looks fantastic! Too bad we can't play it.
vicious_br14 Dec 2015, 11:35
The content was stopped because a fatal content error has been detected in the browser.
Game crash in the desktop.
Tuism
Tuismauthor14 Dec 2015, 12:36
Thanks to everyone who helped, I found what the problem was (it was obscure and nasty) eventually, fixed it and have uploaded everything again. You should be able to play it now. YAY! :D :D

Thank you guys! You're the awesomest! :D
SketchyGalore
SketchyGalore14 Dec 2015, 13:10
Nifty aesthetic! I liked the background music!
kirilllosev14 Dec 2015, 13:13
a very dynamic and intense game. i really enjoy it. going to play more
and it looks very nice. and i liked the music
at the same time the game is challenging
<3
vicious_br14 Dec 2015, 13:16
Wow, now I played and loved it! Great job!
rujo14 Dec 2015, 13:18
the graphic/sound impact is very nice and professional looking
the controls are original and functional
the take on both the themes is good
somehow the game is just a little bit messy
Eshford14 Dec 2015, 13:22
Looks very rad. Gameplay mechanics is simple, but it still very fun! Excellent work!
Zeezgames14 Dec 2015, 13:25
Hi, glad you got this working i liked playing this :)

the graphics are great i liked the thrusters and ill be checking out other games you done :)

Well Done!
sydan
sydan14 Dec 2015, 13:26
At first I tried to control the ship in little bursts, trying to use minute control to accurately dodge and destroy blocks but I realised its a lot easier just to press and hold both buttons... on most levels this will complete it almost automatically... In general though this is really polished and great fun! Congrats!
Tuism
Tuismauthor14 Dec 2015, 13:40
Thanks @sydan! I really wanted to hit a balance where twitchy movements are possible to avoid things, and drifty movements also give the player a sense of drifting... Like a car sideways, but still in control :)

I think I'm not *quite* there yet but it's a start! :)
Dyn
Dyn14 Dec 2015, 13:44
Awesome visuals!
Also gameplay is very addictive.
Modoc73
Modoc7314 Dec 2015, 13:52
Great game. Nice and smooth. Great Graphics. Would be sweet as an endless runner and a few more mechanics. Nicely done. Awesome work.
AlexaCol
AlexaCol14 Dec 2015, 13:56
Really nice good-looking game!
5you
5you14 Dec 2015, 14:09
It's nice to finally play it!

This one is really hardcore, maybe it would have been better to bounce on the walls instead of loosing a heart.

Aside from that it was a great experience and I had a lot of fun playing it. The physic is really good and we have a good feeling of the ship. The concept is innovative and the real is top.

Check out Digicross, playable in solo/multi/coop :
http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=46758
tgrehawi
tgrehawi14 Dec 2015, 14:24
Easily one of my favorites. I remember first seeing your post about having build troubles and feeling bad because your screenshots looked so nice and I wanted to play your game. I'm really glad you managed to get everything sorted out!
HolyBlackCat
HolyBlackCat14 Dec 2015, 15:36
I can hardly onderstand what's going on on my screen, but it's fun and looks good.
adamwoolridge14 Dec 2015, 16:17
Nice simple game, boosting has a real nice feel to it. Good music :)
Ithildin
Ithildin14 Dec 2015, 17:04
I'm glad you managed to fix your issues with the Unity builds in the end, the game is really awesome!

Cool and challenging take on the theme, slick visual style and great sound, too. :D
DeathBySnail14 Dec 2015, 17:58
Nice! Fun controls, ship looks like a rice ball but in the best possible way.
psychomonster
psychomonster14 Dec 2015, 20:03
Wow... this feels fast, it feels dynamic... Sound is awesome +1... idea and gameplay +1 both... Very good game. I'll play it again ...
Yumi and Zumi15 Dec 2015, 00:25
Really nice buddy! I did find I kept reversing the controls in my head when I was trying to shoot a box that had gone behind me but that's just my idiocy!

Had no issues at all playing it on windows.
AndreasL
AndreasL15 Dec 2015, 10:44
Plays very smoothly! Although I am not the best at it. I just kept boosting through the levels. Couldn't get past level 3.
Enjoyable graphics,great logo!

Great job!
Tuism
Tuismauthor15 Dec 2015, 11:12
The difficulty curve was a difficult one, I don't think I got it right... I swear there *is* an end and you *can* reach it!

Though the core game design really should be shifted to give more tension between boosting and dropping back down to collecting stuff.
edriavw
edriavw15 Dec 2015, 11:41
super awesome, my favorite!
LittleThor
LittleThor15 Dec 2015, 12:51
Terrific work on art and sound! Good job!
Try to add more feedbacks on "how high you get" and it would be PERFECT!
Meta-link
Meta-link15 Dec 2015, 19:24
Cool game !
Nice graphics, easy to understand but pleasable gameplay, cool music, good job !
francoisvn
francoisvn15 Dec 2015, 23:40
Cool! It feels really juicy and rewarding to keep moving upwards. The little warning signs are a nice touch. I would have preferred using left/right to A/D, but maybe that's just me ;)
Jishenaz
Jishenaz16 Dec 2015, 02:24
Fun arcade experience! When I get hit though, I can't find myself because of the "blinking" of the ship. But other than that, nice game!
alvarop16 Dec 2015, 04:14
Nice presentation and gameplay. I think the fuel mechanic isn't completely clear and I wasn't convinced by the use of primitive forms in the second and third level, but the whole look of the game is very tight despite that little detail.

It is fun, and have a clever control scheme. Being a lover of challenging games, I quite enjoyed this one.
MiggyGMan16 Dec 2015, 05:19
The graphics are great! The game is really hard but that's what makes it fun, I kept crashing into walls.
ianh
ianh16 Dec 2015, 10:01
How long does it take to get to the end? I felt like I was doing pretty well, but I ran into the wall one too many times. Cool use of the two-button theme!
hexagore
hexagore16 Dec 2015, 10:29
Looking at the gifs for this I assumed that the ship would feel very difficult to control but this isn't the case at all. It controls very intuitively, which is a pleasant surprise.

Some nice polish here. The 'incoming' indicators are actually useful. At first I tried to collect the boxes that were coming down, but quickly realised I shouldn't be doing that.

I eventually realised that the thrusters were destroying things and that once destroyed they were dropping something but I'm still not clear what they're actually for. Where they recharging the thrusters? When I did playthroughs where I tried to collect all the things I found myself running out of boost power. Same with giving it full welly too.

All in all I thought this was a solid entry but, I think, rather like my own entry I sort of which there was slightly more to do :P

There you go, lovely detailed feedback :)
StitchesMagoo16 Dec 2015, 12:25
Superb work tu! Nice graphics, excellent color palettes and intuitive controls. I am super impressed, well done!
GoodwolfStudio16 Dec 2015, 14:18
Really like it, art and animations are fantastic and playing it feels super smooth. Excellent work!
Miltage
Miltage16 Dec 2015, 14:38
Great entry, although I found the controls hard to master. I felt like the "running out of fuel" mechanic was unnecessary as dodging obstacles while staying ahead of the wave proved challenging enough for me.

The game feels great though, and the controls feel solid. Congrats on a polished entry.
Tuism
Tuismauthor16 Dec 2015, 15:36
If you didn't run out of fuel, all you had to do was boost when a thing was coming down in front of you, kill that and keep moving up, there's no reason to go sideways at all.

The balance wasn't quite right in the compo build, I'm working on a post-compo, so that might make it better. Might :P
zedutchgandalf
zedutchgandalf16 Dec 2015, 15:37
This is pretty cool! :D
The graphics, music, and gameplay all complement each other very well and are really fun. Good job!
Rocketship
Rocketship16 Dec 2015, 17:06
Once you get to the flow this game feels so great to play. The controls are nice and responsive and I think the difficulty ramps up very nicely. The boost up feels slightly overpowered. Considering you had to restart the project once, this is quite excellent. Good job!
SaintHeiser16 Dec 2015, 17:22
Gameplay itself very fast and interesting, nut game mechanic seems broken. I plaing this game about 10 minues and can't adapt to the control. usually I need few minutes for adapting to new controld but this one is VERY confusig.
Also with some luck ypu can pass first levels directly just holding both keys.

So idea of the game is good and I like how you made "shooting engine". But game needs more and more polish to come in playable state.
Tuism
Tuismauthor16 Dec 2015, 17:37
Hey SaintHeiser, I would agree that the early levels are too easy if you just boost through them. The nature of the game is such that the difficulty is a balance between how fast the inferno rises and how fast you get away. And of course the enemies. The first levels are there to let people understand the controls, most people only figure out the boost after a while, so the first few levels would be murderous if it were any harder, with more enemies or something. Once you understood boost, yes you just cruise through the first levels.

I don't think I solved it perfectly, though :/

Can you elaborate on the issues you have with the controls? Did you want to go left but keep going right? Was it too slippery and you couldn't go where you wanted to go? Could you not react in time to what's coming from top? I'd like to know the kind of trouble you have so I can iterate on it :)

And I agree the game definitely needed more polish!
adamgryu16 Dec 2015, 17:44
Pretty cool! It feels good play and looks very nice! I do think some of the bottom screen space taken up by the cloud could be traded for some more screen space at the top to see obstacles. Still, very solid entry :)
Xanjos16 Dec 2015, 17:48
Surprisingly difficult but I absolutely loved the gameplay mechanics.
SaintHeiser16 Dec 2015, 18:35
@Tuism
The problem is that if I lost balance it's impossible to restore it. So it fells like I press the needed direct key but ship flight in oppisote side. Meby this happens because inertion but it's very hard for me to flight away walls when I've smashed into it.

Also confuses the fact that you shoot by the A,D keys. So I don't ready to move beacuse usually I can control movement and shooting separately. And there is the situation: I want to fly right and press D key and I'm moving right. But if I switch my attantion on enemies I tried to shoot them and moves to reverse-direction.

Maybe another problem that single engine using is TOO fast move ship left/right.
paulfysh16 Dec 2015, 20:34
One of the better implementations of the two thruster style mechanic I've played so far. Sound was great!
domo_demo16 Dec 2015, 20:59
what a nice game! you really need to make something with that!
Anshul Goyal
Anshul Goyal16 Dec 2015, 21:12
Awesome Game! Fun and challenging. Love the soundtrack!
Ludic17 Dec 2015, 07:49
The game is realy great! but takes time to understand the mechanics and controls. I liked the graphics and the music is awesome !
pjimmy
pjimmy17 Dec 2015, 13:57
cool game mechanics, very creative, and the visuals are awesome, very appealing. everything looks polished and solid, well done :)
BroCade17 Dec 2015, 14:00
as always your games look B.E.Autiful!
Ivan Volkov17 Dec 2015, 18:57
Hey, yo!
First, I really liked your game's visual style! It's simple and pretty, so it looks nice!
Gameplay is interesting, but I think there needs to be some sort of tips. Like what you need to do and what everything on the screen does. Like I still dont really understand what these 1's gave me :) Some sort of ability to fly straight upward? Or just points?
So yeah,I give you top rating, because I really enjoyed it, but man, make some sort of tutorial for the first launch :)
Blankets_McGee18 Dec 2015, 04:19
interesing twist on the asteroid shooter demo that came with Unity!! I like it better than what they showed in the demo games because you get a top and bottom enemy spawn and the diagonal faced boots you placed when you move left or right was a pretty awesome touch. did you mess with the laser shots in the original game lol because to see a laser drop instead of shoot was pretty funny ahaha.
Tuism
Tuismauthor18 Dec 2015, 06:01
Hm? Asteroid shooter? I haven't actually seen what you're talking about, this was made from scratch and not based on any demo games or such :) if anything there were a few bits influenced by Downwell :p
DrFallos
DrFallos18 Dec 2015, 08:17
Nice to watch! Good mechanics of spaceship!
local minimum
local minimum18 Dec 2015, 12:49
Very competent arcade game with nice controls. It took me a while of playing level 1 to realize that it is in fact a very short level I you just fly fast. I was flying carefully just above the death-cloud collecting all that came at me. So maybe add a level-progression meter somewhere. I didn't really get what the collectibles were, but once it felt like I ran out of juice, so maybe that was it. The second level was very much harder than the first for me. And though several attempts, I failed to get past it. So maybe have fewer balls in the second level. To build up the feeling in the player that 'maybe I could get a little longer next time'. If the thruster-meters have some problem-state (e.g. out of fuel), it probably needs to draw even more attention than the current version since the game is rather stressful and I at least didn't really have much over to notice what was happening to them.

I did have a very good time playing it. Great entry!

Btw now we have a Mac version up an running of out game if you want to give it a try.
Asterisix18 Dec 2015, 13:12
FYI, the source zip is corrupted
herniewise
herniewise18 Dec 2015, 14:06
This is harder to control than my game!
Great job overall :)
scorched
scorched18 Dec 2015, 16:33
Wow, made me regret I didn't make a SHMUP too :D
So cool!
Riftpoint18 Dec 2015, 17:10
Very cool game. The art is awesome. The juiciness makes it fun to play
KayZ18 Dec 2015, 17:29
Oh damn it. Really fun game with easy controls, but I am having a hard time with them because in my game I control the thrusters and not the direction, and now my brain falls back to playing inverted all the time and I end up dead :|.
silkworm_sweatshop18 Dec 2015, 19:20
Nice! Cool to see a space shooter(if you should even call this that) that does things a bit different. Feels great and is solid fun!
loxo18 Dec 2015, 19:32
Simple game concept packed up in an overall great entry. It's fun to play and addictive. Sometimes it's possible to just press both buttons and fly through a few levels without doing anything else. So the game generation could use some work.
torcado194
torcado19418 Dec 2015, 22:22
interesting game! i like the art and sounds
Sir Magic
Sir Magic19 Dec 2015, 09:34
Nice game! It was quite a good two touch game and had nice, hard levels.
Adreqi19 Dec 2015, 15:41
Well that shit ain't easy :p
Nice one, it really feels dynamic, art and music are cool, controls are easier than I thought but energy management makes it harder x)

gj :)
Jakob37
Jakob3719 Dec 2015, 20:38
Interesting and very polished entry! Took some time to get the hang of the controls, but then they felt good. It was challenging though, and I would have liked to restart on the second level instead of starting from the beginning. Nevertheless, one of the most polished entries I've seen during this Ludum Dare. Soon ready to ship!
alpha_rat20 Dec 2015, 16:42
The game looks nice, and I really like the graphics. I think the camera could be tweaked to make it way more interesting, because at the moment I end up with the player always at the top of the screen with absolutely no visibility of what is incoming. Having the big blue clouds almost at the center of the screen takes a lot of screen space for no actual benefit.
SecondDimension
SecondDimension20 Dec 2015, 17:07
This is great, the audio and graphics work really well. I think it was slightly frustrating to have to get the fuel as you could't see that far ahead, I feel like just avoiding things would have been enough of a challenge. The controls were great though, maybe needed tightening a little. I think this would be a cool mobile game with a touch button on each side at the bottom of the screen
gokottastudio
gokottastudio20 Dec 2015, 19:21
Original game, I love the mechanics. Good job!
Omiya Games
Omiya Games20 Dec 2015, 21:25
The moving to left or right is floaty and easy to over-correct. And it's hard to tell which enemy or bullet you can just charge through vs you get killed doing so. Regardless, had a good chunk of fun with it. Nice and frantic.
52521 Dec 2015, 07:49
great graphic!
YoungHorses
YoungHorses21 Dec 2015, 18:43
Great mixture of simplicity and difficulty; control and wildness!
emmes
emmes22 Dec 2015, 01:10
Cool game, nice graphics, awesome tune.
The game looks totally fair, I just can't get the controls working like I would like them :-P
Totally my fault.

OTOH as sydan noted pressing both keys together from the start clears the level immediately. So a little finetuning is still needed ;-)
Zyow
Zyow22 Dec 2015, 15:25
Fun game with a nice sound and great graphics! Nice work!

UI is not center on widescreen and if you keep A & D down you can rush 6 lvl easily without losing a life.
uthamon
uthamon23 Dec 2015, 12:01
Fast-paced game with tight controls, I'm glad You managed to make it work, because the effect is fantastic.
Tuism
Tuismauthor23 Dec 2015, 18:44
@zyow you'd have to be really lucky to make it through all 6 levels by just holding it down! It hasn't nearly happened to me yet! I do admit the earlier levels are too easy once you know how the game works, so the difficulty definitely needs tuning.
Drauthius
Drauthius23 Dec 2015, 22:41
Perhaps you could explain a bit more in the introduction of the game how it's supposed to be played. I had a hard time maintaining speed, and couldn't get past the third level.
Smirnov48
Smirnov4824 Dec 2015, 00:09
Amazing graphics and music! Interesting game play.
But it's very hard for me. I can reach level 3 maximum.
NirabazGAMES
NirabazGAMES25 Dec 2015, 03:30
Died four times until I got the mechanics :) I must hold A and D to controls :) level 1 escaped :) at total very nice game!
A-Flat Miner Studios2 Jan 2016, 08:44
Clean and polished, with fitting visuals and sound/music. Keep getting smashed in Level 4!
EwChap
EwChap4 Jan 2016, 05:04
Great fun. tricky to get the hang of but once you get going its a real blast.
Tapehead
Tapehead4 Jan 2016, 21:04
very hard but great use of the theme! very well done!
Gamepopper
Gamepopper4 Jan 2016, 22:26
Really clever space game! Great idea controlling two rockets for direction and ammunition!

Great job on the music and graphics as well, very crisp and colourful!

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