
BOOST
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Escape! A and D controls two boosters, wield them well to escape from the rolling inferno beneath you!
> Gather enough speed to gain escape velocity!
> Rest your boosters to let them build their reserves!
> Slack too much and the inferno will catch up with you!
> Boosting together grants you a brief melee-range force boom!
> Picking up Space Batteries to charge your boosters mid-burn!
> There *is* an end, and I've reached it... It was VERY hard.
Ran out of time on what I wanted to include in the game, but what's new :) Especially considering I restarted my game 12 hours into the jam because the first idea was WAY too ambitious.
Thanks for playing! :D
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I had huge drama getting my build up - ran into a nasty and obscure Unity bug where my builds would complete successfully but would not run, on any platform. After many hours of frustration, I found the solution, it was obscure as hell and has to do with Canvas and materials. Check here if you wanna know, it may just save your life one day:
http://answers.unity3d.com/questions/950569/game-runs-in-editor-crashes-on-startup-after-build.html
Thanks to everyone who helped me find this nasty bug, and thanks for reading and playing! :D
> Gather enough speed to gain escape velocity!
> Rest your boosters to let them build their reserves!
> Slack too much and the inferno will catch up with you!
> Boosting together grants you a brief melee-range force boom!
> Picking up Space Batteries to charge your boosters mid-burn!
> There *is* an end, and I've reached it... It was VERY hard.
Ran out of time on what I wanted to include in the game, but what's new :) Especially considering I restarted my game 12 hours into the jam because the first idea was WAY too ambitious.
Thanks for playing! :D
--------------------------------------------------------
I had huge drama getting my build up - ran into a nasty and obscure Unity bug where my builds would complete successfully but would not run, on any platform. After many hours of frustration, I found the solution, it was obscure as hell and has to do with Canvas and materials. Check here if you wanna know, it may just save your life one day:
http://answers.unity3d.com/questions/950569/game-runs-in-editor-crashes-on-startup-after-build.html
Thanks to everyone who helped me find this nasty bug, and thanks for reading and playing! :D