Economical Growth

Economical Growth

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.47
fun: 2.67
graphics: 2.79
humor: 2.42
innovation: 2.75
mood: 2.95
overall: 3.13
theme: 3.21
Economical Growth is a simulation about Economical Growth... But despite all my good ideas at the beginning of the weekend, it ended up being a really basic form of a Civilization-esque game.

--- Please be aware that the loading takes quite a while, a minute or so, because the game is generating a map for you. ---

This is a 2 player game about growing your country and eventually destroying the other country.

(I intended something with ecological effects and disasters... yeah... maybe post-compo)

You start with 1 city. The city will produce Food and Basic Resources. With these, you can build a Settler. The Settler can settle another city - I suggest settling your second city near Forest. Forest gives extra Basic Resources.

To move, select the unit, select the 'move' button, and click up to 2 places away from the unit. (Post-compo dream: That people can see where they can move!)

When you have a good amount of Basic Resources, you can make a Builder. A Builder makes Factories. (Post-compo dream: Roads!) Factories take 2 Basic Resources and turn them into 1 Advanced Resource.

Use Advanced Resources to make Fighters. Fighters can move through enemy territory, destroy enemy units, and capture enemy cities.

You won when you capture the last enemy city, which results in the other country to stop existing! Yay conquer!
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