Hilbert's Hotel

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.52
fun: 2.36
graphics: 2.60
humor: 2.68
innovation: 3.08
mood: 2.50
overall: 2.46
theme: 2.56
The famous Hilbert's Hotel has a second building. It now grows with demand, instead of always having an infinite size.

This game is a 2D sidescroller with a twist, it's a platformer with a puzzling game metagame. We took inspiration from the boardgame Labyrinth and created a platformer in which you can move rows and columns of rooms on the map.

So where most puzzle/platformer games are platformers with puzzle elements within the rooms, here the puzzle spans multiple rooms, and the orientation of the rooms is the puzzle.

Hints:

1. use the minimap, it's vital. You are the square, the X is the goal and the arrows are known switches

2. Switches are shown on the map, but only after you used them once, not before.

3. Doors are only shown on the map if a door exists on the other side. So, if there is no doorway between two rooms next to one another, it could mean one of them has a door in the corresponding direction, but it wouldn't be shown.

4. Doors are closed if there is no door in the room next to it. So you can always go back.

5. Don't be too afraid of dieing, the punishment isn't that high; it only resets the current room

The windows version is a zip file with an EXE in it, the linux / mac / windows (love) file needs to be run with love2d version 0.9.2, which can be installed from http://love2d.org.
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