Huebot Mazerunner
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Huebot Mazerunner is a game about a cute robot stuck in some sort of maze of mazes.
HOW TO PLAY:
Press Left (when Huebot is stationary) to walk down the left most path.
Press Right (when Huebot is stationary) to walk down the right most path.
If there is only one option Huebot will automatically walk.
If there are three exits to an intersection, you cannot go straight.
Collect the crystals to suck the color from a level.
Use the portals to explore the world.
Win by collecting all 64 Crystals.
Concepts I wanted to explore:
*Procedural Color Palettes
*Maze of Mazes (Bridged Eller Maze Stacks)
What went right:
Great artist who was easy to work with
Implemented gameplay within first 7 hours
Heaps of time for regular life, eating and sleeping
What went wrong:
Lots of light globes in my house blew up, which meant working in the daytime
Importing old dirty code I found from old projects was not as smooth as hoped
The last gameplay mechanic not implemented (queuing orders)
HOW TO PLAY:
Press Left (when Huebot is stationary) to walk down the left most path.
Press Right (when Huebot is stationary) to walk down the right most path.
If there is only one option Huebot will automatically walk.
If there are three exits to an intersection, you cannot go straight.
Collect the crystals to suck the color from a level.
Use the portals to explore the world.
Win by collecting all 64 Crystals.
Concepts I wanted to explore:
*Procedural Color Palettes
*Maze of Mazes (Bridged Eller Maze Stacks)
What went right:
Great artist who was easy to work with
Implemented gameplay within first 7 hours
Heaps of time for regular life, eating and sleeping
What went wrong:
Lots of light globes in my house blew up, which meant working in the daytime
Importing old dirty code I found from old projects was not as smooth as hoped
The last gameplay mechanic not implemented (queuing orders)