Laser Command

Laser Command

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 4.00
coolness: 0.69
fun: 3.86
graphics: 3.69
innovation: 3.53
mood: 3.81
overall: 3.67
theme: 3.58
*Update: Added difficulty feature post-compo. No game logic changed--it's just like skipping ahead a few levels.*

Laser Command is like Missile Command with a twist.

You have to charge your laser before you can fire and enemies can only be hit by the correct type of laser.

Controls:

- A = charge pink/fuscia laser (release key to fire)

- F or S = charge blue laser (release key to fire)

- mouse cursor = aim laser

(on "How to play" screen, for convenience)

- PageUp = skip one level

- PageDown = go back one level

Technology:

- Phaser = HTML5 game engine (http://phaser.io/)

- Lodash = JavaScript utility library; barely used

- GIMP for image editing

- FL Studio 11 (+plugins) for music

- NodeJS for build process
Found a bug?
Tell us on Discord