MK-F417XX3

MK-F417XX3

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.95
coolness: 0.48
fun: 3.58
graphics: 3.33
humor: 3.00
innovation: 3.75
mood: 3.14
overall: 3.54
theme: 4.17
Important note
-------------------

This game is intended to be played with two player using a single controller (or
keyboard), as silly as that sounds.

About
----------

Alien menace has been growing, quite literally. Now they are planning to use
gigantic aliens on their attacks.

It' up to Earth's two best mecha pilots to face it. Call a friend,
synchronize your movements and move toward victory!

Also, be sure the listen to what the commander has to say, in case things go
wrong.

Running
------------

If the provided binaries doesn't work for you, please leave a message on the
comments bellow. If you would like to compile it from source, refer to the
README on the repository.

Instructions
-----------------

'F', 'Left shoulder button' - Move left leg
'J', 'Right shoulder button' - Move right leg
'F12' - Go fullscreen
'ESC' - Exit

Note about music
---------------------

I ran into a bug which forced me to remove the song from the game. However, you
can find a binary to play the song in the folder 'song'. Just double click
'run.bat' (on Windows).

Note for Linux users
-------------------------

This game depends on SDL2. Check if it's available through your package manager.

On Ubuntu, it can be installed through:

$ sudo apt-get install libsdl2-2.0.0

Tools used
---------------

Language: C

Libraries:
* SDL2 - "low level stuff", window creation, input event handling, texture rendering, audio output etc
* GFrame - Game Framework, assets loading, physics, sprite rendering, input abstraction etc
* c_synth - Song rendering (although it didn't work within the framework)
Graphics: Gimp
Text editor: Vim
Map editor: Tiled
Sound effects: Bfxr
Timelapse: Chronolapse (will be uploaded tomorrow, 2015/12/17, probably...)

Note 1: Since the music is a MML song, it was written in a text editor and rendered with c_synth.
Note 2: Both GFraMe and c_synth were written by me. :) (sorry, couldn't waste the chance to brag about it... XD)
Found a bug?
Tell us on Discord