
OVERGROWN . UNDERFED
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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We set out to create a vertical slice of a risk of rain clone for this jam, focusing on a 'growing' difficulty level and 'growing' number of enemies. Unfortunately we bit off more than we could chew and probably spent too much time on creating a large world and multiple character types instead of the progression mechanics.
Still, we're very happy with the aesthetic, platforming and combat, albeit disappointed we don't have an obvious connection with the theme.
Hope you have fun exploring the world we created and please let us know what you'd like to see in the game in the comments, as we plan to work on this on and off over the next few weeks.
Aaron & Luke
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Performance Note:
If you are having lag/performance issues with the HTML5/embedded version please download the windows version or use the unity web player. Thanks!
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2015/12/20
* Added player death/climbing animations
* Added ground AI jump behavior
* Added more sound effects
* Fixed Music
* Added Mute button (press m)
* Removed unity quality setting options that scale textures to preserve pixel perfect visuals
2015/12/22
* Added progression mechanic and scoring
* Added some funky new visuals to level
* Balanced classes a little
* Improved soldier shooting animation :)
* Renamed Thief to Smuggler as a hat-tip to Han Solo
* Added button to toggle pixel scaling in game (P)
Still, we're very happy with the aesthetic, platforming and combat, albeit disappointed we don't have an obvious connection with the theme.
Hope you have fun exploring the world we created and please let us know what you'd like to see in the game in the comments, as we plan to work on this on and off over the next few weeks.
Aaron & Luke
---------------------------------------------------------
Performance Note:
If you are having lag/performance issues with the HTML5/embedded version please download the windows version or use the unity web player. Thanks!
---------------------------------------------------------
2015/12/20
* Added player death/climbing animations
* Added ground AI jump behavior
* Added more sound effects
* Fixed Music
* Added Mute button (press m)
* Removed unity quality setting options that scale textures to preserve pixel perfect visuals
2015/12/22
* Added progression mechanic and scoring
* Added some funky new visuals to level
* Balanced classes a little
* Improved soldier shooting animation :)
* Renamed Thief to Smuggler as a hat-tip to Han Solo
* Added button to toggle pixel scaling in game (P)