
qBen
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
qBen
by smea
ludum dare 34 compo entry
github.com/smealum/ludum34
twitter.com/smealum
twitch.tv/smealum
NOTE : selecting the tutorial will force you to play through about 6 "easy" levels after the tutorial before getting to "full" ones. After playing the tutorial, feel free to press ENTER multiple times to skip ahead to harder and more feature-complete levels. You can also press ENTER on the title screen to access those directly instead !
NOTE 2 : the binary has been updated to support all sorts of resolutions. Sorry that the earlier version's resolution was so high, I have a high DPI screen. Note that the aspect ratio is forced to 4/3, so if you resize weirdly you'll get bars of emptiness on the sides.
------------------------------------
DESCRIPTION
------------------------------------
qBen is an action platformer I made for the ludum dare 34 compo.
The theme I picked was "Two button controls", and so the main game is controlled using only buttons R and T.
The game's core mechanics are explained in game. At the title screen, press space to play through the tutorial levels.
If you wish to play real levels directly, please press Enter instead.
Levels are randomly generated and are all solvable. That being said, the game can be challenging !
In order to deal with this, feel free to press SPACE at any time to restart the current level, or ENTER to skip to the next level.
qBen was made without the use of any premade game engines such as Unity or Unreal; it was written from scratch using OpenGL for rendering, GLFW for windowing and FMOD for audio.
Have fun !
------------------------------------
SPECIAL THANKS
------------------------------------
I'd like to thank everyone who tuned into my 33 consecutive hours long marathon livestreamed game development session on Twitch. (plus Friday night's warmup 7 hour stream !)
Your constant encouragements and entertainment (and terrible jokes) helped me make this game happen.
by smea
ludum dare 34 compo entry
github.com/smealum/ludum34
twitter.com/smealum
twitch.tv/smealum
NOTE : selecting the tutorial will force you to play through about 6 "easy" levels after the tutorial before getting to "full" ones. After playing the tutorial, feel free to press ENTER multiple times to skip ahead to harder and more feature-complete levels. You can also press ENTER on the title screen to access those directly instead !
NOTE 2 : the binary has been updated to support all sorts of resolutions. Sorry that the earlier version's resolution was so high, I have a high DPI screen. Note that the aspect ratio is forced to 4/3, so if you resize weirdly you'll get bars of emptiness on the sides.
------------------------------------
DESCRIPTION
------------------------------------
qBen is an action platformer I made for the ludum dare 34 compo.
The theme I picked was "Two button controls", and so the main game is controlled using only buttons R and T.
The game's core mechanics are explained in game. At the title screen, press space to play through the tutorial levels.
If you wish to play real levels directly, please press Enter instead.
Levels are randomly generated and are all solvable. That being said, the game can be challenging !
In order to deal with this, feel free to press SPACE at any time to restart the current level, or ENTER to skip to the next level.
qBen was made without the use of any premade game engines such as Unity or Unreal; it was written from scratch using OpenGL for rendering, GLFW for windowing and FMOD for audio.
Have fun !
------------------------------------
SPECIAL THANKS
------------------------------------
I'd like to thank everyone who tuned into my 33 consecutive hours long marathon livestreamed game development session on Twitch. (plus Friday night's warmup 7 hour stream !)
Your constant encouragements and entertainment (and terrible jokes) helped me make this game happen.