Rymdval

by soldans
A not really a game about a space whale...

when the measure bar is full enough:
press E to swallow the eaten asteroids, and increase in mass so you see more stars.
presss space to use the eaten asteroids to go faster

For some reason the embedded version doesn't capture input, so the stand alone webversion will have to do. sorry for that. but on the other hand, the only good thing is the music and it works in the embedded version so whatever.

We didn't get time to implement the story, but you can read the draft if you wish!

most work done by Skäggis Svensson
"story" and what is supposed to be a picture of a whale by Slipsen Wyke
music&gfx by Sebastian Ljungman
Martin Sundquist came with feedback/complaints on the code.

screenshot

Comments4

bazkur9814 Dec 2015, 19:37
I like the general idea but would be much better if the fish could move up and down and had to try to catch the asteroids rather than just automatically getting all of them. "A" for effort though
johntherobot15 Dec 2015, 23:18
Good effort! The art is a little strange, but I like it a lot.
karlipoppins
karlipoppins19 Dec 2015, 23:45
That was interesting! I loved the audio, was that generated? Great mood, missing some elements of fun.
Neonlare25 Dec 2015, 11:31
Not quite sure what to do, but a good effort for the jam. Controls work but I wasn't sure if I was increasing in speed every time I hit space when I had enough bar for it.

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