This is Not Alice's Wonderland
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Inspired by Alice in Wonderland...
You start the game as small as an ant, going through a carpet maze. Find and eat the candy to grow bigger.
You are now as tall as a potted plant. Grow the plant in the right direction to reach the mushroom. Eat the mushroom to grow bigger.
You can reach the table now. There are potion bottles on the table, figure out the right combination. Drink the potion to grow bigger.
You are now tall enough to reach an odd artwork that's resembles a game of labyrinth. Guide the red ball out of the puzzle to grow even bigger.
Now you can reach the ceiling. Fix the stained glass light to finally escape this curious dream.
We used both themes, some of the mini games use "two button controls", while one mini game and the overall theme of the game is "growing".
Controls:
Up, Down, Left, Right Arrow Keys to move around, Mouse to look around.
Space Bar to Inspect Items, and enter mini games.
While, controls for each mini game varies, although predominantly using Left and Right Arrow Keys.
This game was made during the first Ludum Dare physical meetup that I co-hosted at Taipei Hackerspace, so we are composed of a pretty big group.
Really long credits:
Programmers: purplelilgirl, Tom Wu, Jack Huang
Artist: Rue Reed, Miranda Mu, Ruth Ong, Hana Lee
Designer: IO
SFX and Music: Tom Wu
Engine: Unity
You start the game as small as an ant, going through a carpet maze. Find and eat the candy to grow bigger.
You are now as tall as a potted plant. Grow the plant in the right direction to reach the mushroom. Eat the mushroom to grow bigger.
You can reach the table now. There are potion bottles on the table, figure out the right combination. Drink the potion to grow bigger.
You are now tall enough to reach an odd artwork that's resembles a game of labyrinth. Guide the red ball out of the puzzle to grow even bigger.
Now you can reach the ceiling. Fix the stained glass light to finally escape this curious dream.
We used both themes, some of the mini games use "two button controls", while one mini game and the overall theme of the game is "growing".
Controls:
Up, Down, Left, Right Arrow Keys to move around, Mouse to look around.
Space Bar to Inspect Items, and enter mini games.
While, controls for each mini game varies, although predominantly using Left and Right Arrow Keys.
This game was made during the first Ludum Dare physical meetup that I co-hosted at Taipei Hackerspace, so we are composed of a pretty big group.
Really long credits:
Programmers: purplelilgirl, Tom Wu, Jack Huang
Artist: Rue Reed, Miranda Mu, Ruth Ong, Hana Lee
Designer: IO
SFX and Music: Tom Wu
Engine: Unity