UpgradeShipWinGame

Overall★★★★★★★★★★2.81
Fun★★★★★★★★★★2.85
Innovation★★★★★★★★★★2.38
Theme★★★★★★★★★★2.92
Graphics★★★★★★★★★★2.42
Audio★★★★★★★★★★2.00
Mood★★★★★★★★★★2.63
Coolness★★★★★★★★★★52%
Hold left mouse button to fire.

Hold Z to use debris magnet

Every 100 debris you get to upgrade the ship.

Genres: shooter

Comments13

im-oab
im-oab15 Dec 2015, 00:44
If magnet button is right click it will be great. :)
RyanMan5615 Dec 2015, 00:45
The debris magnet should be automatic in my opinion, but otherwise fun game
PowerSpark
PowerSpark15 Dec 2015, 00:49
Not bad, an auto magnet would be nice :)
adamyounis
adamyounis15 Dec 2015, 00:50
Really intense galaga-style game. I quite liked the balance between going out and collecting debris and trying to avoid incoming ships. The upgrades were timed quite well but I thought the sound / enemies were a bit samey. Still, no bugs, the game ran smoothly and reliably, good work.
flakoflak
flakoflak15 Dec 2015, 20:02
vote for automagnet too. ;)
bazkur9815 Dec 2015, 22:58
Magnet button seems a bit meaningless since you have to keep it held down. Might work better if it was a timed power or something that you could only use once in awhile. Graphics ok but the lack of any sound (unless you get two bullets) was a bit annoying. I like the idea though
ddr215 Dec 2015, 22:59
automagnet++ as well.

not sure about the horizontal thingies also considering they are impossible to shoot.

overall, run well and quite enjoyable, good job.
Digitaldude555
Digitaldude555author15 Dec 2015, 23:13
It seems like everyone wants automagnet. If I develop this game any further I will make it automatic, but it's too late for the jam.
VladRusu16 Dec 2015, 12:57
Interesting concept. I'm not sure if I'm for an automagnet or for some sort of energy bar which the magnet consumes. A promising start, I would say
Cliff Lee(CL)18 Dec 2015, 06:29
In fact, this game could be better with auto magnet and auto fire, because I play it almost hold that two buttons all the way till I die.
canon
canon19 Dec 2015, 06:28
Nice risk-reward mechanic with having to go out and collect debris while avoiding enemies. Would like to see a reason to not have the magnet on all the time (an energy meter, maybe?), and also to have the debris look more distinct from the other enemies.
EwChap
EwChap19 Dec 2015, 22:21
Fun. Tough to decide if its worth risking damage to collect junk. good risk reward.
el_kloklo20 Dec 2015, 20:39
Fun game but a bit too short.

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