Really intense galaga-style game. I quite liked the balance between going out and collecting debris and trying to avoid incoming ships. The upgrades were timed quite well but I thought the sound / enemies were a bit samey. Still, no bugs, the game ran smoothly and reliably, good work.
Magnet button seems a bit meaningless since you have to keep it held down. Might work better if it was a timed power or something that you could only use once in awhile. Graphics ok but the lack of any sound (unless you get two bullets) was a bit annoying. I like the idea though
Nice risk-reward mechanic with having to go out and collect debris while avoiding enemies. Would like to see a reason to not have the magnet on all the time (an energy meter, maybe?), and also to have the debris look more distinct from the other enemies.
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not sure about the horizontal thingies also considering they are impossible to shoot.
overall, run well and quite enjoyable, good job.