
Wizard and The Sun
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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________________DESCRIPTION________________
Puzzle/parkour platformer about a Wizard with an interesting fantasy plot.
Use your trustworthy teleportation staff to navigate through 14 levels in 2 different settings: dungeon and lava.
REMEMBER, YOU CAN SHOOT WHILE JUMPING
_________________FEEDBACK__________________
Please leave your feedback, it valuable!
Also, please report any bugs, and if you do so, provide full error logs.
______________HELP I'M STUCK_______________
Well, I made a walkthrough for you!
http://ludumdare.com/compo/wp-content/uploads/2015/12/wats_walkthrough.png
It includes solutions for 5 most difficult puzzles.
_____________WHERE IS THE THEME____________
The Sun grows, that's where!
Also, temperature grows.
And difficulty grows insanely fast. :D
_________________CHANGELOG_________________
5. Fixed "Rendering queue overflow" crash on some resolutions on second lava level. Removed OpenGL 3.3 version.
4. Added OpenGL 2.1 support.
3. Fixed staff selecting slightly incorrect destination when bolt hits a wall.
2. Fixed incorrect lava graphics on level 13.
1. Added missing book image to the last intro page. Tweaked book image on the first ending page.
0. Uploaded
Puzzle/parkour platformer about a Wizard with an interesting fantasy plot.
Use your trustworthy teleportation staff to navigate through 14 levels in 2 different settings: dungeon and lava.
REMEMBER, YOU CAN SHOOT WHILE JUMPING
_________________FEEDBACK__________________
Please leave your feedback, it valuable!
Also, please report any bugs, and if you do so, provide full error logs.
______________HELP I'M STUCK_______________
Well, I made a walkthrough for you!
http://ludumdare.com/compo/wp-content/uploads/2015/12/wats_walkthrough.png
It includes solutions for 5 most difficult puzzles.
_____________WHERE IS THE THEME____________
The Sun grows, that's where!
Also, temperature grows.
And difficulty grows insanely fast. :D
_________________CHANGELOG_________________
5. Fixed "Rendering queue overflow" crash on some resolutions on second lava level. Removed OpenGL 3.3 version.
4. Added OpenGL 2.1 support.
3. Fixed staff selecting slightly incorrect destination when bolt hits a wall.
2. Fixed incorrect lava graphics on level 13.
1. Added missing book image to the last intro page. Tweaked book image on the first ending page.
0. Uploaded