
A Cursor-y Attempt
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This Ludum Dare competition is the first that I've participated in, and also the first time I've ever attempted to complete and publish a game (much less in 48 hours!). Everything is incredibly bare-bones and minimal, because one of my goals was to deliver a polished and bug-free product over one with all the features I imagined but riddled with inconsistencies.
The game itself is a puzzle in which one tries to use "cursors" to shift colored blocks into a defined shape (in this case, an apple tree). If you find a given setup absurdly hard or impossible, feel free to refresh the page: the colored squares are randomly distributed on every run-through, so you'll probably get something easier on the next try!
Everything was programmed using pure ES6 Javascript, without assets. Enjoy!
The game itself is a puzzle in which one tries to use "cursors" to shift colored blocks into a defined shape (in this case, an apple tree). If you find a given setup absurdly hard or impossible, feel free to refresh the page: the colored squares are randomly distributed on every run-through, so you'll probably get something easier on the next try!
Everything was programmed using pure ES6 Javascript, without assets. Enjoy!