Biota

Overall★★★★★★★★★★3.62
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★3.97
Theme★★★★★★★★★★4.29
Graphics★★★★★★★★★★3.06
Humor★★★★★★★★★★3.35
Coolness★★★★★★★★★★65%
Creature creator!
RMouse + Drag = Rotate cam
MMouse + Click on bone = Create child bone (of same type)
Hold space + Create bone = Force create limb
Backspace click on bone = Remove bone
Put limb bone end on floor to create foot

Press the green button to animate the creature (must have created feet for it to walk)

Comments28

CalmKai19 Apr 2016, 02:27
Good game!
TerraCottaFrog
TerraCottaFrog19 Apr 2016, 19:43
Amazing that you manage this within the time!
Falak
Falak19 Apr 2016, 19:52
It's like SPORE from EA.
Sean19 Apr 2016, 20:03
I couldn't get it to make a limb for some reason, but it was still pretty cool!
Tacohej
Tacohej19 Apr 2016, 20:08
Even though it is not really a game, great entry! Blown away that you managed to make this during the jam. Technically this is very impressive. I feel like one of the most impressive parts is the generation of the animations. Some feedback would be to make the controls a little more intuitive.
cabezotta
cabezotta19 Apr 2016, 20:17
This is very interesting! Is amazing that you achieved this in just a weekend! probably you should continue working with this and make a god simulator game or something like that.. i think it has a lot of potential!
tgrehawi
tgrehawi19 Apr 2016, 20:27
I love the technical side of this; procedural mesh generation and (simple) procedural animation is a lot to do in 48 hours. Well done!
albinobat19 Apr 2016, 23:56
definitely gets a 5/5 for innovation from me!
Pestel Crew20 Apr 2016, 08:38
Procedural mesh generation is hard for just a weekend. Always wanted to make it by myself!
QuexD
QuexD21 Apr 2016, 00:43
Wow amazing you could get so much done in 72 hours!
mkghoster22 Apr 2016, 07:03
Wow! From a technical standpoint this is amazing!
ploerre22 Apr 2016, 19:29
that is really creepy. i like that. it could have some challenges like those physic constructor games. where the creature has to take a parcour or something, so you have to design different creatures for different tasks.
i really like the idea, anyway theres a lot of work to do a stunning gameplay.
samlo
samlo23 Apr 2016, 12:17
I just made some pretty demented creatures. Haha, that was a ton of fun. The dynamic mesh and animation stuff is really cool!
Qaterknan
Qaterknan23 Apr 2016, 12:24
Wow! This is done in only 72 hours?! Good job! It was fun to play with and I had fun trying to break it but even the most ridiculous designs were able to walk and look more or less natural. I am amazed!
jk5000
jk500023 Apr 2016, 12:38
Great humor.
VapeurTeam
VapeurTeam24 Apr 2016, 10:37
Great concept and impressive work! I had fun playing around even though i was quite weirded out by the creatures i managed to come up with.
mar3k
mar3k24 Apr 2016, 10:59
Nice game, reminds me of Spore. If only there was like a goal or something, that would make it lot more fun and made me play it longer. Good job!
erb
erb24 Apr 2016, 19:57
That's a lot of work in 72h! Very well done, impressive.
SantiHisteria25 Apr 2016, 12:07
Very nice graphics! Interesting idea... Great work!
Arvydas
Arvydas26 Apr 2016, 01:32
Oh wow! This is very creative. I spent a good amount of time playing this, as well as creating some very weird creatures lol I'd definitely say continue working on this; give some more textures, details, sounds, and mechanics. Good work! :D
AAGH Games
AAGH Games28 Apr 2016, 01:17
Creating this in only the span of this Ludum Dare is impressive, and the concept fits the theme well. There's room to improve (limb creation was finicky for me) but this is still an very impressive stab at a really complicated concept.
Kerdelos
Kerdelos30 Apr 2016, 18:13
Great game! It's easy to find bug if we move too much bones, but it's quite fun to see moving our creature.
Animation are well done!
It could be more insteresting if bones control was easier. But good job in this lap of time!
OddballDave
OddballDave4 May 2016, 21:22
I love this kind of procedural stuff. I'd be happy to play around with a full blown version of this. I hope you expand on it.

Good stuff.
CliffracerX
CliffracerX6 May 2016, 22:34
The mind-blowingly amazing parts of the Spore creature creator, made in 72 hours within the Unity engine. I don't think I need to say just how amazing that is.
Nicely freakin' done, this may be the most impressive thing I've seen this particular LD.
Kuupu8 May 2016, 18:44
hehehehe
nice editor

I wish I could play something with my creation! :)

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