Bitten
Handed in my project incomplete. I'm still working on it.
Still has some nonsensical parts but mostly makes more sense now.
I haven't completed hitboxes switching on and off with attacks so combat is bizarre and the narration doesn't take you there yet.
I've let you transform into a wolf before the story introduces it.
If you get across the bridge, that's as far as i've made the world.
use a gamepad or keyboard
Move:
WASD/Arrow keys/Left Stick
Transform (sequence break):
Z (kb) / B (XBox) / O (PS)
Slash (in wolf form):
C (kb) / X (XBox) / Square (PS)
Collaboration team:
Carrie Sloane - environment models
Taylor Sechet - sound effects
Elliott Davis - characters, assembly
Featuring music from PILOTPRIEST
used with permission
Still has some nonsensical parts but mostly makes more sense now.
I haven't completed hitboxes switching on and off with attacks so combat is bizarre and the narration doesn't take you there yet.
I've let you transform into a wolf before the story introduces it.
If you get across the bridge, that's as far as i've made the world.
use a gamepad or keyboard
Move:
WASD/Arrow keys/Left Stick
Transform (sequence break):
Z (kb) / B (XBox) / O (PS)
Slash (in wolf form):
C (kb) / X (XBox) / Square (PS)
Collaboration team:
Carrie Sloane - environment models
Taylor Sechet - sound effects
Elliott Davis - characters, assembly
Featuring music from PILOTPRIEST
used with permission
Genres: adventure
Comments2

randomhuman9 May 2016, 07:59
Good start for sure. That music really heightens the experience and the wolf animations are excellent. You've described all the issues yourself already, but I can definitely see potential in this.






Good effort and keep up the hard work!