Blubbymorph

by antarka
Overall★★★★★★★★★★3.41
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★2.41
Theme★★★★★★★★★★3.20
Graphics★★★★★★★★★★3.95
Audio★★★★★★★★★★2.88
Mood★★★★★★★★★★3.11
Coolness★★★★★★★★★★30%
WARNING : The ludum iframe not work. Go to the WEB Or windows link!

Blubbymorph is a little RPG about absorb enemy to become more stronger to fight another enemy etc..

The objective of the game is to finish the three dungeons to unlock all enemy shapeshift (except the last one, this is a wink to SparklinLabs for making an awesome tools!).

After that just survive and buy some bad skills on the market!!

----------------------------

Controls :

Movement : ZQSD / WASD / Arrows
Fire : left click
Absorb enemy : right click (unlock dungeon before that)
P : Take health potion

----------------------------

Credits :

Dren (Dev / LD)
Fraxken (Dev / LD)
Purexo (Dev / LD)
Xstoudi (Dev / LD)
Demogia (Graphiste)
Shqiptar, Harraps, Captainfive (Music)

For map tileset :
Dungeon base tileset : http://opengameart.org/content/dungeon-tileset
Arena tilset: Superpowers packs (@2PBlog on twitter)

Monsters are made by Demogia (So please vote for graphics on it)

Game-maker : http://superpowers-html5.com/index.en.html
Antarka team : https://antarka.com/

Comments34

DivineOmega19 Apr 2016, 14:02
Seemed like a very fun little game. I liked the graphics and audio tracks. Unfortunately, I couldn't work out how to beat the boss of the first dungeon, but that may have been me rather than anything wrong with the game.

What I played was really enjoyable. :)
toastedgames
toastedgames19 Apr 2016, 15:19
Cool game, lags really hard on my computer though.
fin_nolimit19 Apr 2016, 15:34
Absolutely loved this game!!! I need to play it a bit more because I could not beat the boss in one of the dungeons. Controls are easy and game play is fun! nice work!!
Paskal007r19 Apr 2016, 15:38
really my cup of tea! nice animations, fluid movement. Was a bit difficult to figure out that you could shoot with the mouse since the tutorial popup only told to press e and space
Raphael_
Raphael_19 Apr 2016, 17:07
The music is nice but the mechanics aren't super exciting.
Aaranos
Aaranos19 Apr 2016, 17:17
I beat the rock guy and it didn't let me progress any farther. Not sure if I missed something.
WeaverDeveloper
WeaverDeveloper19 Apr 2016, 18:10
Cute little game, could have definitely used vigorous bug-testing and enemy/mechanics variety.
The background sprites are beautiful, but they kind of clash with characters in many places.
sepharoth21319 Apr 2016, 18:31
Didn't have any sound for me, otherwise, there's a lot of content for a game jam game! Lots of interesting ideas, but I don't really feel like it came together too cohesively in the end.
glitchu19 Apr 2016, 18:35
I felt that you are penalized a bit too heavy as you have to transform into the creature again to beat the penguin otherwise you stand little to no chance of winning that dungeon. Felt like a cross between kirby and zelda. Really enjoy the visuals and animation :)
Holtenice
Holtenice19 Apr 2016, 18:51
Nice little world you've built there. The music volume was a bit low so I could hardly hear it when I attacked.

Otherwise, good :)
joekinley
joekinley19 Apr 2016, 19:02
Nice little game. Ugh that Ice dungeon is hard
Pedro12019 Apr 2016, 19:34
Great game! Played all the way through and then some :). The "bullet +2" upgrade didn't seem to work but with the other upgrades you don't really need it. Really well polished - good job!
SeaMonsterGD19 Apr 2016, 19:48
The art is great. Everything looks good and Bubbly and his ennemies really have tons of character. The non-boss ennemies seemed unneccesseray to kill though, especially since they had tons of life, so i was really tempted to just ignore them.
Llucile19 Apr 2016, 19:55
Stuck at the rock dungeon. I beat the boss, then it says to right clic which I did but nothing happened :(
I'll rate what I tried so far ad it was great ! Please notify me if there is a way for me to explore this game further (since the other comments let me believe there are for more interesting things to do in your game I didn't get the chance to try) :)
antarkaauthor19 Apr 2016, 20:31
Just press the right click when you are next to the boss when you beat him. After each boss you have the power of morphing into this kind of enemy.

Dont forget the market in the top right corner. The +2 bullet work but projectile have a maximum life. So the powerup work something like one or two time max!

Thanks for all comments!
EdoMiyamoto
EdoMiyamoto19 Apr 2016, 21:10
Heya antarka team, great job doing this nice game. It's very good, the progression system keeps me playing for a while :)
Just Tom
Just Tom19 Apr 2016, 21:48
Mechanics are functional, themeing is nice :)

Death seems a little harsh, the only way to get a form back is to trek through a prior dungeon! (Unless I'm being dumb and missing something)

Getting new forms and upgrading felt great, very physical!
tjxx20 Apr 2016, 00:25
Really enjoyed this game! I enjoyed progressing through each dungeon and shapeshifting into a new creature before facing the next boss. I unfortunately couldn't figure out where to go after the ice dungeon, but I have no complaints. Very well done! :)
zzapp20 Apr 2016, 15:32
It was a cool game, the graphics and audio were good, and gaining the bosses type after beating them was very satisfying.
The map was kind of confusing and it took me awhile to find the fire dungeon.
Really good job overall though.
webadev22 Apr 2016, 17:12
Didn't rate the sounds cause i can't have sounds here. Graphics are the principal quality of this game. Just awesome, nice work on it ! Everything is a bit slow, ennemies have too much HP, and we should have the ability the go previous form as we want (or i didn't found how to do, maybe). but nice work on it, loved it !
demogia
demogia23 Apr 2016, 15:20
Thank you for your critics on the graphics and the animation, especially by knowing little of time which I had for the game jam. I thank especially to programmer's team which made a job of nutcases.
I take advantage of this message to ask a question. If we improve the game at the graphic level and gameplay, such a game shall interest you?
APantaloni
APantaloni23 Apr 2016, 16:17
Solid entry. The game looks nice and the controls are good. I'm not a fan of the almost immediately respawning enemies.
okoto26 Apr 2016, 03:29
I do not know if this broken, does not load for me.
GaryS
GaryS27 Apr 2016, 20:08
I liked this. Graphics are nice and the gameplay is fun. I too could have done without the enemies respawning right away too - especially on the fire dungeon where I ended up surrounded by lesser enemies whilst fighting the boss, and then went back to my original form when I died.
Still, enjoyable gameplay.
shane109027 Apr 2016, 23:02
I managed to beat the first rock boss but then couldn't work out how to progress further. Love the graphical presentation of the game. Enemy spawning was a little bit too quick. Nice entry - well done!
LandoSystems
LandoSystems28 Apr 2016, 01:51
Great job! I had a lot of fun with this one!
tomlum
tomlum28 Apr 2016, 06:32
Beautiful beautiful game. Levels, controls, art, all wonderful.
SHLFStudios28 Apr 2016, 17:10
there could be more in game instruction. i didnt realize there was a fire button on the mouse going in. Also didnt know what to do next after killing the boss.
knason
knason1 May 2016, 19:48
Great game! really nice graphics, I liked it alot. Good job!
avinashd3 May 2016, 07:07
Ooh, first game I found made with Superpowers! How fun was the engine to work with?

The randomly spawning enemies did kinda make each kill unsatisfying and annoying. Still, the theme was implemented quite well and the game was still fun overall :)
phi
phi3 May 2016, 18:20
I love how the player takes on the enemy's shape when he destroys it, that's a great way of implementing shapeshift and showing progress at the same time. However, it's quite frustrating when he morphs back into the shape from the beginning when he's killed... And I would have loved to see some different skills for the various shapes, not just different health properties, but that might be something to consider for a post-compo version. :)
Overall a very good entry, with good level design and appealing visuals (although the resolution seems to be off on some sprites...). Thanks for making this, good job! :D
Omiya Games
Omiya Games9 May 2016, 23:24
Thought the game controls and upgrade system were solid, but the enemy spawn rate felt unfair. Got easily mauled from the lone enemies themselves very often. Would have at least like warning of where the enemy respawns.
Found a bug?
Tell us on Discord