Changelings' Lair

Changelings' Lair

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.23
coolness: 0.45
fun: 3.46
graphics: 3.38
innovation: 2.91
mood: 3.27
overall: 3.57
theme: 3.50
A Dungeon Keeper type game. With a statue of a fat bear you need to protect for some reason.

I was a bit over ambitious for this LD and I reeeeeally ran out of time, so sorry for the bits that aren't working so well / seem a bit unfinished. I had a huge list of other things I wanted to add (especially more things for the player to do) but sadly I had to wrap it up. Will defo keep working on this one post-compo, so let me know what else you'd have liked to see in your feedback. :)

It's just about all working and sort of balanced! I didn't much like the theme, but I added some small nods to "shapeshifting".

There are some instructions in-game, but based on some feedback below that people can't work out how to play:

HOW TO PLAY

-Your objective is to protect the bearshrine through various waves of enemies.

-You do this by building rooms which attract creatures to your dungeon

-You have to choose which of your Creatures to "shapeshift" into Workers, so you can mine gold (you do this by casting "Morph Worker" on them)

-Your units will do stuff like use rooms and fight enemies on their own, although they are a bit thick sometimes (since their AI was written by me)

-The unit stats are all hidden to you, the player, so you have to watch them carefully during fights to see which ones are good (generally the more expensive the room that attracts them, the better they are)

Tips:

-Creatures spawn automatically from your portal

-Workers can only be created by casting "Morph Worker" on a Creature

-Workers ONLY gather gold from mines, they can't fight or do anything else

-The Mine lets Workers gather Gold

-Creatures do various tasks, including fight enemies, but DON'T mine gold

-The Library attracts blue blobs and lets them gather extra mana for you (i didn't have time to make an animation for this, sorry it's not obvious)

-The Healing room heals injured Creatures

-The other rooms just attract stronger Creatures

-Building more than one of the same room will mean it's more likely to get the creatures it attracts (e.g. get loads of libraries if you want blue blobs)

-Only 3 guys can use one room at the same time. So for example if you have 6 Workers, you need 2 Mines.

The best way to start each level is:

-Buy a Mine

-Cast Morph Worker on a Creature

Now you have a Worker gathering gold. Probably want a library next to start attracting blue blobs, and gathering Mana. Then it's up to you.
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