Corners

Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★2.97
Theme★★★★★★★★★★2.74
Graphics★★★★★★★★★★3.00
Mood★★★★★★★★★★3.84
Coolness★★★★★★★★★★77%
W A S D or Arrow keys to play, R restarts level.

I decided to create a short narrative style game which strayed further away from the theme as the hours went by.
There might be some issues with playing in smaller resolutions so try to avoid them if you can.

Aim of the game:

1. Find a corner away from people

2. Go cry in it

Edit: I updated some small things like text scroll speed to make it a little easier to read.

Genres: role playing

Comments20

Skipi19 Apr 2016, 05:42
I really like what you did with the feels.
nervous.composers19 Apr 2016, 05:44
Great work! Needs abit more polishing but overall a fun game to play
Remdiky
Remdiky19 Apr 2016, 05:45
Cool idea, but so much text and not enough gameplay
varuns19 Apr 2016, 06:32
Could kick the pace up a notch :D
Nice mood creation!
Itay2805
Itay280519 Apr 2016, 07:06
great game,Immersive story telling
Somnium
Somnium19 Apr 2016, 07:44
The text, music and gameplay combine into a nice atmospheric experience.
kutan74
kutan7419 Apr 2016, 14:00
Nice ambience out there :)
dvdfu
dvdfu19 Apr 2016, 14:44
Very simple yet emotional, I love how the game is split into 2 parts. Loved this!
uprightpath19 Apr 2016, 20:15
Definitely a different view of Shapeshifting than I came up with; but that's part of the point of LD, in'it? An explanation of the meter might be useful sometime as I let it drain without actually knowing what to do (though that might've been distraction.)

As a note, when the game finished for me I got a white screen without any way of quitting. I had to alt+tab out then close it that way.

On a separate note; my game might be working now. I left in some debug code that was outside the main libGDX project (the asset packaging code was in the launcher and I completely forgot.)
w1n5t0n20 Apr 2016, 05:40
really cool game
kabel20 Apr 2016, 06:48
Interesting, finally a narrative in a LD game. However the gameplay might not be enough, but regardless it was nice.
Upwily20 Apr 2016, 07:52
really sweet narrative
neilcorre2k620 Apr 2016, 12:15
Hi there! Cool game! :D

do you have a problem? maybe we can talk it out? :D haha
Drkrauthor20 Apr 2016, 17:21
neilcorre2k6
Haha, Don't we all . On little more serious note I based this game more on feelings then actual events, and the consequences of those feelings.
sheepsalamanderfox21 Apr 2016, 12:08
Sober and serious. The sound is poetic and we liked it. The only problem is that, as we are French, we couldn't read the text fast enough to get all of the messages ;-)
Freank21 Apr 2016, 16:59
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
NPException
NPException21 Apr 2016, 18:30
A very pleasant surprise! It was well worth my time. Very good job! :)
medidog21 Apr 2016, 18:47
Very potential and love the narrative part of the game, the game mechanic really worked well for me! But by the time I got to the door, whatever I do, couldn't finish the level. Maybe I am so bad at keeping my emotions to myself ;)
DSSiege11
DSSiege1123 Apr 2016, 11:46
Mood: 6/5! Haha, seriously though it was really nice, I really liked the simple graphics and the music fit really well! Great job!
Arnage23 Apr 2016, 15:59
Great mood and story progression!

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