Limber

Limber

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive (may not load correctly).
audio: 4.68
coolness: 0.66
fun: 4.30
graphics: 4.52
humor: 4.38
innovation: 3.64
mood: 4.15
overall: 4.42
theme: 4.20
*This game works best when you pump up the music!*
Hey ya'll! Welcome to our Ludum Dare 35 Submission, Limber. The theme this time around was "Shapeshift". Do some stretches and jump on the track to bust some moves.
Instructions:
Press and HOLD the correct key to contort your body to the shape of the oncoming panels.
Team:
Kevin Barrios - Art - @wefiends
Nick Barrios - Programming - @wefiends
Steph Fung - Music - @iammontaine
Brooke Greenberg - Additional Art & Writing - @thebgreenberg
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We're really happy with what we ended up with. It's definitely not the kind of game we would normally make, and that's one of the awesome things about doing Ludum Dare.
Serious props to everyone that put something out, it was crazy challenging! Hope you guys enjoy our game, we know it's really weird.
We'll be streaming other people's games on and off, so give us a follow on Twitch to see when that's going on. We play the games of people that comment on our game, and we also take requests as they come. We love talking to other devs so drop on by: https://www.twitch.tv/wefiends
If you don't have time to hang out live, leave your Twitter handle along with your comment and we'll try and tweet you a highlight of us playing your game :)
Of course with the quick dev time there are always some issues, here are some of the ones we know about. (I'll keep updating this list as people bring stuff up):
Known Issues:
- We don't have any support for non-QWERTY keyboards. This is something we really wanted to support, but the time didn't allow for it.
- In the late rounds, the starting panel for each round is unfairly quick, still not sure what's causing this.
Found a bug?
Tell us on Discord