Potion Laboratory Expert

Overall★★★★★★★★★★2.93
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★2.34
Audio★★★★★★★★★★2.65
Humor★★★★★★★★★★3.12
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★57%
You are a crazy alchimist and your only goal in the life is to become a beaver.

You need to brew a potion to become a beaver. To create potion, go in your laboratory (bottom left button). You need some ingredients (listed below the potion icon).
Your minions can gather them for you. On Map screen (bottom left button), you can send them in some places : (click on their names on right, then on a place)
- Forest, to get foxpee and ferns
- Prairie to get water and lilac
- Swamp to get hacinth and dragonfly
- Village to get new new minions (little probability)

On labo screen :
- when you have enough ingredients, you can craft potion
- quantity of potion you have is written on top left of the potion icon
- if you have a "?", side effects can happend with potions ("!" mean you can get effects of the potion)

Press M to mute.

Tips :
- With more XP, minions get resources faster.
- After some time, minions stop to work. Watch them !
- Before enjoying effects of potions, you have to test them (with give button). You will not have effects while there is a "?" near the potion.

Made with :
- Haxe (http://haxe.org/)
- HaxeFlixel (http://haxeflixel.com/)
- Staaxe (https://github.com/sebbernery/staaxe)
- some homemade tools (http://code.vikindie.fr/Sebastien/GamesTools/tree/master)

- Krita
- Gimp
- Inkscape
- Abundant music (http://abundant-music.com/)

Comments13

lordsavage18 Apr 2016, 06:45
Love the idea of wanting to become a beaver - so far the most unique story concept. Neat method of resource gathering as well, certainly the base of a really fun game here. Well done.
M2tias18 Apr 2016, 07:42
A neat little "clicker" game. It might be better if there was some punishment for sending people to the town. Because then you can just spam everyone there till you have maxed it out and then spam the rest of the areas...
The game is fairly easy to understand and the graphics help with that.
Love the story, it really touched me!
Saladon18 Apr 2016, 13:19
Nice going with the clicker type theme. Not very intuitive when you start out. Good job.
Azumiar18 Apr 2016, 16:05
Cool concept
hijomo19 Apr 2016, 19:57
nice concept.
LeReveur
LeReveur19 Apr 2016, 21:25
I like the story idea. :)
A little too easy, but adjust diffculty is always a challenge in making games.

Apart from that, I didn't really understand the 1,5 Go memory use, but I guess this is not easy to find the reason why...
panurge20 Apr 2016, 18:57
I won! Could have used a little more challenge but I enjoyed playing all the same. Gentle and entertaining. Also, I fulfilled a secret personal desire to be a beaver!
7Soul20 Apr 2016, 19:03
Found a bug
A potion had the option to give to a villager, I clicked the button and nothing happened. Now I can't click anything else
Frozen Fractal
Frozen Fractal21 Apr 2016, 15:52
I'm a beaver! Hurray! ... Ehm, okay :) Anyway, I guess this game could do with a bit more challenge. It's just a matter of waiting and clicking the right buttons. The UI could be a bit more streamlined, e.g. a single larger button to toggle between map and brewing, or put both on one screen; and selecting a minion to give a potion shouldn't require another "Validate!" click. Stuff like that :) Oh, I like the music, simple but effective!
aeveis
aeveis22 Apr 2016, 06:36
beat the game! I think it was pretty straight forward, I didn't really feel I need to use the potions to go faster. I did use the king's potion, which caused minions to keep joining so that they went off the screen (I suspect maybe causing the game to use up a whole lot of memory as minions keep joining). But after that, supplies were pretty easy to get and it was just making the right pots.
Chaoslab
Chaoslab23 Apr 2016, 08:00
Cool game. Surprised me and I enjoyed it.
grayhaze
grayhaze23 Apr 2016, 13:33
A fun idle clicker game which with a bit of polish could be something great. Unfortunately I got stuck on the "give potion" screen quite early on, and no amount of clicking on any of the buttons would get me out. I still enjoyed my time playing, even if it wasn't always clear what I was supposed to be doing. Good work! :)

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