PowerShift: The People's Republic of United Democristan

PowerShift: The People's Republic of United Democristan

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.28
coolness: 0.78
fun: 2.74
humor: 2.68
innovation: 3.05
mood: 3.00
overall: 2.91
theme: 2.13
DO NOT RUN IN FULL SCREEN OR CHANGE THE RESOLUTION! IT ONLY WORKS PROPERLY IN 1024 BY 768. (And also, you really should skim the manual)

I was inspired by the second half of the theme, because shapes. My interpretation is based on shifting loyalty, public opinion and power.

You play as the president of The People's Republic of the Union of Democristan(PRoUD). Your objective is to either crush the rebels or escape with over $2,000,000 in an offshore account. To do this you will need to watch your people and bodyguard carefully, because they will betray you if you do not rule with an iron hand. If you aren't careful, the rebels will punch through your top commanders and put you on trial for your deeds.

The game looks complicated...well, it is a bit but not nearly so much as it looks. To counter that I have put together a little document describing the actions and what they do. I would advise giving it a skim, but once you know what the meters mean it's pretty common sense. The key mechanic is to watch what people are saying. If you believe that a civilian or soldier is not loyal to you, they must be dealt with quickly. Attacking those loyal to you will harm your cause however, so be careful.

https://dl.dropboxusercontent.com/u/90311097/Powershift%20Guide.pdf

P.S. If you are attacked but nothing happens, that is not a bug. I didn't have time to code a check to prevent the animation from happening when the rebels can't attack you. Sorry. I'm also sorry that the music sucks, it isn't up to my standards for this sort of thing but I lost over an hour figuring out that not-bug. That came out of audio time.

I hope you enjoy! Leave a substantial comment and I will review your game in kind.

/////Changelog/////

v1.1:
-Made a change which may reduce crashes during rebel assaults.
-Set variable for attack cooldowns. Game balance is no longer sodomized.

v1.2:
-Fixed a bug which prevented the endgame screen appearing when the player is defeated.
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Source: https://www.dropbox.com/s/59gmz4qzdwqcu7o/LD%2035.zip?dl=0
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