
RobotJet
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
GAMEPLAY:
The goal in the game is to help the robot help recharge energy by allowing it to collect every battery found in the level.
Player does not control the robot directly, instead he controls the enviroment by building walls and shapeshifting facilities.
Robot always goes by itself:
- when wall is hit, robot will turn around.
- when shapeshifting facility is hit, robot turn into jet or if in jet mode, it will turn into robot.
- while in jet mode robot is flying up instead of falling down - gravity is reversed.
- while in robot mode, it will fall down when possible - gravity is normal.
CONTROLS:
Whole game is controlled by mouse.
Build everything by left-click.
Clicking on empty field will build wall.
Click on wall will build shapeshifting facility.
Click on shapeshifting facility will destroy it and produce an empty field.
Right-click is shortcut to destroy whatever is on the field.
Green fields are part of the enviroment and cannot be built over nor destroyed.
GAMEPLAY video of updated version:
https://www.youtube.com/watch?v=l9elAhO69sg
TECHNICAL DETAILS:
Love2D (0.10.1) game engine was used to build the game with Zerobrane Studio as IDE.
Piskel graphic editor was used to create sprites and tiles.
Inkscape was used to create bigger screens.
Levels were created using Tiled mapeditor.
Game contain no sound currently. This is something I have no experience with and have to work on this for the future jams.
The goal in the game is to help the robot help recharge energy by allowing it to collect every battery found in the level.
Player does not control the robot directly, instead he controls the enviroment by building walls and shapeshifting facilities.
Robot always goes by itself:
- when wall is hit, robot will turn around.
- when shapeshifting facility is hit, robot turn into jet or if in jet mode, it will turn into robot.
- while in jet mode robot is flying up instead of falling down - gravity is reversed.
- while in robot mode, it will fall down when possible - gravity is normal.
CONTROLS:
Whole game is controlled by mouse.
Build everything by left-click.
Clicking on empty field will build wall.
Click on wall will build shapeshifting facility.
Click on shapeshifting facility will destroy it and produce an empty field.
Right-click is shortcut to destroy whatever is on the field.
Green fields are part of the enviroment and cannot be built over nor destroyed.
GAMEPLAY video of updated version:
https://www.youtube.com/watch?v=l9elAhO69sg
TECHNICAL DETAILS:
Love2D (0.10.1) game engine was used to build the game with Zerobrane Studio as IDE.
Piskel graphic editor was used to create sprites and tiles.
Inkscape was used to create bigger screens.
Levels were created using Tiled mapeditor.
Game contain no sound currently. This is something I have no experience with and have to work on this for the future jams.