I like the idea, but it feels rough trying to switch to the correct shape when there's multiple types of ships on the screen. At that point, there's no motivation to switch to either shape when killing either will net the same reward. Hopefully that makes sense?
Good game, the enemies don't really look like the ship so it's a good thing you colored the projectile so I knew which one to use ;) It's definitely much easier using 1234 because you can skip over certain projectiles you would have to scroll through with the mouse. I suggest using j k l and ; as the buttons though, so they aren't above WASD.
This is the best game i have played so far. the only thought i have is sometimes its hard to figure out what "shape" you are. but thats me nit picking. all in all, very awesome game
Wow, is that stereo panning I hear?! And those explosions are great, I love the effect from blowing up the ships.
This was fun, I didn't get quite to the point where I was effectively hot-swapping weapons when I faced mixed waves, but I was doing pretty good with the basic swaps. I liked that it was a little more than I could handle with the tougher stuff.
Looks nice, it has potential. For me, it was a little hard to tell which shape I need my ship to be in order to kill the aliens, but the concept is cool.
Nice twist on the generic shooter scroller! It was hard to remember which shapes were which buttons at first but actually it was very rewarding once i got the hang of it!
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It's definitely much easier using 1234 because you can skip over certain projectiles you would have to scroll through with the mouse. I suggest using j k l and ; as the buttons though, so they aren't above WASD.
This was fun, I didn't get quite to the point where I was effectively hot-swapping weapons when I faced mixed waves, but I was doing pretty good with the basic swaps. I liked that it was a little more than I could handle with the tougher stuff.
Nice entry!
INTERESTING GAME MECHANICS :) good job
I suggest some variation would make this awesome-r :D