
Squirm
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Squirm
SOUND is an integral part of this game, so turn it on. HEADPHONES recommended.
That said I will WARN here that some sounds may not be for the squeamish.
Inspired by old-school dungeon crawlers, Legend of Grimrock and more recently by the "I can't escape" NG game, here's my horror-experience walk-about.
I did not complete what I wanted but I hope you can feel the mood I was aiming for.
Tools: my own Stardazed Engine, WebGL, TypeScript.
I will put an acknowledgements page of all the assets used soon. There are a lot.
SOUND is an integral part of this game, so turn it on. HEADPHONES recommended.
That said I will WARN here that some sounds may not be for the squeamish.
Inspired by old-school dungeon crawlers, Legend of Grimrock and more recently by the "I can't escape" NG game, here's my horror-experience walk-about.
I did not complete what I wanted but I hope you can feel the mood I was aiming for.
Tools: my own Stardazed Engine, WebGL, TypeScript.
I will put an acknowledgements page of all the assets used soon. There are a lot.