
The 3 Rules of 2-Color Shapeshiftin' in a Microworld on a Flickering Torus
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
A small puzzle in the spirit of sokoban: remove all squares, triangles and discs from each level. Good luck.
Controls: arrows/WSAD + h/f1 for help and r for restart (a suicide).
Warning: it flickers!
Advice: use headphones.
made with raw js, pencil, marker, korg volca and an improvised contact microphone.
Update 27Apr:
If you really cannot stand the flickering, yet would like to solve these 10 puzzles, you can try here http://drcz.github.io/dercz9000/js-gfx-test/ (it also lacks the sounds and has smaller viewport -- no magic! because http://ludumdare.com/compo/2016/04/26/3-rules-of-2-color-shapeshifting-in-a-microworld-on-a-non-flikering-torus-on-arduino-console/).
Controls: arrows/WSAD + h/f1 for help and r for restart (a suicide).
Warning: it flickers!
Advice: use headphones.
made with raw js, pencil, marker, korg volca and an improvised contact microphone.
Update 27Apr:
If you really cannot stand the flickering, yet would like to solve these 10 puzzles, you can try here http://drcz.github.io/dercz9000/js-gfx-test/ (it also lacks the sounds and has smaller viewport -- no magic! because http://ludumdare.com/compo/2016/04/26/3-rules-of-2-color-shapeshifting-in-a-microworld-on-a-non-flikering-torus-on-arduino-console/).