The Ball Wizard

by 01f0
Overall★★★★★★★★★★2.76
Fun★★★★★★★★★★2.37
Innovation★★★★★★★★★★2.83
Theme★★★★★★★★★★2.97
Graphics★★★★★★★★★★3.07
Audio★★★★★★★★★★2.89
Humor★★★★★★★★★★2.59
Mood★★★★★★★★★★2.57
Coolness★★★★★★★★★★42%
The Ball Wizard is a game about the bad kind of shape-shifting; unwanted for the one who tries to reach greater heights.

HOW TO PLAY:

Climb to the top and defeat the Ball Wizard.

He will shape-shift you.

To survive, make sure you are located on a flat surface.

CONTROLS:

Move: WASD + Mouse

Jump: Space

Restart: R

UPDATES:

* Fixed bug where some players could not respawn after dying.

* Removed embedded game, using a link to the game instead.

* The mouse sensitivity got ridiculously when building the game as WebGL, turned it down to make the game playable.

* Added Windows build.

screenshot

Comments16

vootele18 Apr 2016, 21:24
Didnt get the point, sry...
nextreality20 Apr 2016, 03:53
I like the graphical presentation of the game, but dear sheeps up high it was tough. I could make it to the third platform just barely, but my mouse kept leaving the screen so I died more time than I would like to admit, but I kept trying, so good job on making the game effective on getting you right back into it!
Kuality Games20 Apr 2016, 10:42
The game looked interesting but I couldn't get the idea
MightyToastStudio
MightyToastStudio20 Apr 2016, 10:44
First try, mage convert me in a ball,I died, ok. Next tries only fell again and again.
Arvydas
Arvydas20 Apr 2016, 14:59
I like the concept and graphics. Mechanics were pretty nice as well, though I could not seem to make it to the top lol. Good work
iossif20 Apr 2016, 21:20
i did not really understand the game. the idea of the small ledges and the mood were nice though.
HolyBlackCat
HolyBlackCat21 Apr 2016, 15:41
I really like the idea! Funny sounds were nice as well.
It's a shame that sound from first transformation was not repeated on the next ones. :D

Unfortunately, I was unable to get it past 2nd platform, I always lose at the 3rd transformation. I don't like that the planks are so thin. It would be ok, but contols glich out a lot when you hit a wall, so you must move on the edge, which makes game a lot harder that it should be.
Good job overall.

P.S. To all of those who didn't understood the game: Well, you guys should read the description. The mage transforms you into a ball once in a while. To survive, you need to stand on flat platforms when it happens.
MementoGames
MementoGames21 Apr 2016, 16:00
Nice concept! I can see this working on mobile. I think you guys should keep working on it. The movement felt weird sometimes. Add some wind sounds e more challenges ;)

I don't know why people aren't getting it, it's very straightforward.
LeoM
LeoM25 Apr 2016, 17:08
The concept is nice (I think I understand) but it's too difficult with any check point.
Their is still a lot of collision bugs that make the game almost impossible to complete.

I managed to reach the 6 or 7th platform, but it was only luck.
joemid
joemid25 Apr 2016, 17:22
Ooo! I get the point! You're trying to make me mad! Srsly, tho- this is probably the simplest, yet most frustratingly hard game of this LD. I know what I gotta do- I just can't do it! Video of a speed run please?!
LooksLikeSomething
LooksLikeSomething25 Apr 2016, 18:44
interesting concept, and good graphics!

I didn't get the point at first, maybe some kind of in game explanation could have helped.
I tried to play it on web, but the mouse was always leaving screen which made me die, reason why I also played the windows version, this time, with no problem.

I finished it, but the "fight" part with the wizard is... well... strange.
Xanjos25 Apr 2016, 19:39
The strange collision issues actually make this a lot harder than it is (sometimes you ended up being snagged near the walls) but it's still finish-able but overall it's a pretty fun and interesting entry.

Also here's proof that I actually beat the game :V - http://imgur.com/KBZIOnO
hippy dave25 Apr 2016, 19:53
Original idea! Hard as hell.
Riftpoint25 Apr 2016, 20:15
Nice game, really challenging gameplay and level
AnaGF25 Apr 2016, 21:33
Idea is good, but it is hard to understand. Colliders are a bit buggy, maybe would be better to use box colliders instead of mesh colliders.
Graphics are fresh and neat, by the way!
medidog28 Apr 2016, 03:16
Interesting approach to the theme..

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