For this Ludum Dare I have no time at all to make a proper game, but I manage to find 10 hours to make something, and the way it turns really surprises me...
As usual it's a (very very short) text-based adventure.
This time, and because I had not time to write a lot, I decided to write the less possible and add to the game some images and sounds.
I hope that you will find this strange game intriguing and cool!
Post-compo version : - Add a bunch of achievements. - Add some minor texts corrections. - Add a proper credit sreen and delete the useless stats screen. - Fix a loop situation in the game paths.
Very interesting and unique. I've never seen something like this in a ludum dare game before. Needless to say, it got me very curious about what will happen next after the 'being' shifts. Good work!
Very minimalistic, and it took me some time to understand what was going on, but in the end I really liked it! Especially the audio grew on me; I really like how the music makes a kind of a melody as you shift and carry on.
Interesting text adventure, which seemed to be quite poetic. Liked the writing but did get confused with what was happening and the options that you could choose from.
Very interesting. I am not sure if understood it like you meant but it was really powerful experience. As a game the music and graphics (colours) created a tight atmosphere which I liked a lot. Also great writing.
Couldn't get past the audio, which I found very annoying. Didn't play enough to know if there was anything interesting here. The two options being Shift or Carry On for each step of the game made it feel very limited, and it seemed as though Shift was the only thing that carried the story forward. But I didn't stick around too long.
Comments25
Feels poetic to me
As a game the music and graphics (colours) created a tight atmosphere which I liked a lot. Also great writing.