Xenosphere
Play as a paddle lost in an alien spaceship and take on the misson to defeat the hivemind CORE in this unconventional Arkanoid/Breakout inspired game!
When you break upgrade bricks, you ball breaks bricks in a bigger radius and your magnetization force is stronger!
HINT: In case it wasn't obvious, you can rotate around the boss by slamming your mouse to the far left/far right of the screen then quickly returning your mouse to the center!
Controls:
Z - Launch ball
X - Magnetized paddle shape (pull the angle of the ball towards you)
Left/Right Mouse Buttons - Switch to angled paddle shape
Mouse - Move around
Can you beat the developer time?!
Developer's time: 223.78 seconds
======= Post-jam =======
I have done a few fixes and tweaks and added it as a post-jam edition. Changes:
- Fixes lag issues completely
- Fixed boss AI and fight progression
- Player can now take damage and die during the boss fight
Team:
Oxysoft - Programming, Game design, 3D modeling & textures
Kyle Riley (Neonlare) - Game design, Sound Design (Music, Sound Effects) and 2D sprites
When you break upgrade bricks, you ball breaks bricks in a bigger radius and your magnetization force is stronger!
HINT: In case it wasn't obvious, you can rotate around the boss by slamming your mouse to the far left/far right of the screen then quickly returning your mouse to the center!
Controls:
Z - Launch ball
X - Magnetized paddle shape (pull the angle of the ball towards you)
Left/Right Mouse Buttons - Switch to angled paddle shape
Mouse - Move around
Can you beat the developer time?!
Developer's time: 223.78 seconds
======= Post-jam =======
I have done a few fixes and tweaks and added it as a post-jam edition. Changes:
- Fixes lag issues completely
- Fixed boss AI and fight progression
- Player can now take damage and die during the boss fight
Team:
Oxysoft - Programming, Game design, 3D modeling & textures
Kyle Riley (Neonlare) - Game design, Sound Design (Music, Sound Effects) and 2D sprites
Genres: action







Comments26
Good job!
My only real gripe is that the shapeshift theme usage seemed a little weak, but that's really minor.
Great job! Would love to see a version with paddle powerups or different balls, etc.
Nice entry
5* innovation and mood.
For the boss fight, I often found myself unintentionally rotating when I tried to hit the ball at the very edge of the screen. Maybe having the boss arena be a continuous circle would help?
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
I really hope you'll flesh the mechanics out into a larger game after the jam, it's got a lot of potential!