
Arch Journey
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Welcome To Arch Journey! This is Our first Ludum Dare and we've surely taken the wrong path. It's sad, but we couldn't achieve what we have planned. You can see about 5% of total game.
Controls:
a + d - moving
w - jump
space - use doors (background doors when they are open)
You can cut the rope with sowrd to unlock new paths
Arch Journey is a game about 3 archeologists who went to a new unusual archeological site. When they arrived an earthquake happened. They fell down into an ancient catacomb. But only one survived. Chose your hero and help him escape this place and return home. You can chose between 3 tools (sword, hammer and bow) representing each of archeologists. Depending on this choice you'll have different paths of progressing through the game. In this game you'll have to solve puzzles, defend yourself from the ancients, find ancient spheres to improve your tool and finaly escape. Here is where your journey begins.
And to the sad part.. What did we implement.
One level, one hero (with sword), a couple of easy puzzles, one ancient sphere to improve your sword mastery, a couple of dummy enemies (no AI, sorry guys =( ). At least we got a solid dungeon atmosphere. It's a bit more of a prototype than actual game, but it's still was a lot of fun. We hope you'll enjoy our game. Leave feedback and have a nice day! GL.
P.S. I haven't tried the web version myself (didn't have enought time). Unix version either. Windows version is working.
Controls:
a + d - moving
w - jump
space - use doors (background doors when they are open)
You can cut the rope with sowrd to unlock new paths
Arch Journey is a game about 3 archeologists who went to a new unusual archeological site. When they arrived an earthquake happened. They fell down into an ancient catacomb. But only one survived. Chose your hero and help him escape this place and return home. You can chose between 3 tools (sword, hammer and bow) representing each of archeologists. Depending on this choice you'll have different paths of progressing through the game. In this game you'll have to solve puzzles, defend yourself from the ancients, find ancient spheres to improve your tool and finaly escape. Here is where your journey begins.
And to the sad part.. What did we implement.
One level, one hero (with sword), a couple of easy puzzles, one ancient sphere to improve your sword mastery, a couple of dummy enemies (no AI, sorry guys =( ). At least we got a solid dungeon atmosphere. It's a bit more of a prototype than actual game, but it's still was a lot of fun. We hope you'll enjoy our game. Leave feedback and have a nice day! GL.
P.S. I haven't tried the web version myself (didn't have enought time). Unix version either. Windows version is working.