Colossorama 36 – The Slayed Post Mortem
It’s been two weeks since we released Colossorama 36. Thus, we consider it an appropriate moment to share with you some insight about the development process, including…

It’s been two weeks since we released Colossorama 36. Thus, we consider it an appropriate moment to share with you some insight about the development process, including…
What a weekend this was! We’ve been wanting to make a new post showcasing our project ever since we started, but every day we were so into what we were doing that there…
It’s been a while, hasn’t it? Since our post-mortem post, we’ve been spending days doing some renovations to Colossorama 36, the hack and slash arcade game we made for…