
EverDown
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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In ages long past, the Akrasian Empire ruled the world with their mastery of time and space, conquering their foes with weapons the likes of which the world has not seen again ten thousand years hence. Though a bitter succession war reduced their great cities to rubble, it is said that fragments of their ancient technology still lie buried deep beneath the earth...
Alas, all this is little concern to Pan-Terra Mining Corporation, a conglomerate that sees the Empire's ancient ruins as little more than an obstacle to the valuable mineral deposits buried underneath. You are an intrepid archaeologist who has discovered the location of a cache of priceless Akrasian artifacts - unfortunately, Pan-Terra is preparing to strip-mine the location, destroying the artifacts in the process. Dig deep, dig fast, save as many artifacts as you can, and find a way out before the beam reaches you...
Keyboard and gamepad controls supported. Arrow keys (or d-pad/analog stick) to move around and aim your shovel, Z (or A) to dig.
Collecting five artifacts of the same color will give you a powerup:
Buster (Red): A matter-rending weapon, once the bane of the Empire's enemies, now a powerful excavation tool in your hands. Fire it with X (or B) to instantly dig a hole five layers deep.
Shovel (Gray): Is it nanomachines? Strange temporal mechanics? A long-lost energy drink recipe? However it works, for ten seconds you will be able to dig more quickly through stubborn rock and stone.
Slowdown (Purple): Pan-Terra's mining beam takes time to eat through the ground. With this powerup, time is on your side: the ever-accelerating beam will be slowed down somewhat, giving you more breathing room to collect artifacts and find an exit.
These artifacts aren't the only remnants of the Empire's technology you will find: there are still-functioning teleporters in the form of glowing yellow-and-green tesseracts which will take you far away from the encroaching beam, artifacts safely in tow. But how much is enough? Do you take the first exit you find, or do you delve deeper, risking incineration for the sake of greater treasure? The choice is yours...just don't let the beam catch you, or all your work will be for naught!
Developed with ZeroBrane Studio.
Graphics created with Aseprite.
SFX created with Bfxr and Audacity.
Music created with FL Studio.
Special thanks to all my playtesters for their feedback!
Alas, all this is little concern to Pan-Terra Mining Corporation, a conglomerate that sees the Empire's ancient ruins as little more than an obstacle to the valuable mineral deposits buried underneath. You are an intrepid archaeologist who has discovered the location of a cache of priceless Akrasian artifacts - unfortunately, Pan-Terra is preparing to strip-mine the location, destroying the artifacts in the process. Dig deep, dig fast, save as many artifacts as you can, and find a way out before the beam reaches you...
Keyboard and gamepad controls supported. Arrow keys (or d-pad/analog stick) to move around and aim your shovel, Z (or A) to dig.
Collecting five artifacts of the same color will give you a powerup:
Buster (Red): A matter-rending weapon, once the bane of the Empire's enemies, now a powerful excavation tool in your hands. Fire it with X (or B) to instantly dig a hole five layers deep.
Shovel (Gray): Is it nanomachines? Strange temporal mechanics? A long-lost energy drink recipe? However it works, for ten seconds you will be able to dig more quickly through stubborn rock and stone.
Slowdown (Purple): Pan-Terra's mining beam takes time to eat through the ground. With this powerup, time is on your side: the ever-accelerating beam will be slowed down somewhat, giving you more breathing room to collect artifacts and find an exit.
These artifacts aren't the only remnants of the Empire's technology you will find: there are still-functioning teleporters in the form of glowing yellow-and-green tesseracts which will take you far away from the encroaching beam, artifacts safely in tow. But how much is enough? Do you take the first exit you find, or do you delve deeper, risking incineration for the sake of greater treasure? The choice is yours...just don't let the beam catch you, or all your work will be for naught!
Developed with ZeroBrane Studio.
Graphics created with Aseprite.
SFX created with Bfxr and Audacity.
Music created with FL Studio.
Special thanks to all my playtesters for their feedback!