
Grab & Defend
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Grab stuff with a mechanical hand and throw it into enemies attacking your castle - The Placeholder Army (pun intended)
YES, the hand is quite hard to control, but that's the point! Once you master the controls, the game becomes not that hard. Make use of inertia! Rotate the hand and move the machine simultaneously to get max kinetic energy.
If you feel that the game is WAY TOO HARD, please, write a commenat about it.
TIP: If you get lost with what keys to press, just try holding Q+W+E or A+S+D simultaneously to move the entire hand at once. You won'nt beat the game if you try to control each joint individually. Move them all at once.
Controls:
Q/W/E - rotate joints clockwise
A/S/D - rotate joints counter-clockwise
Space - grab/throw stuff
left/right arrows - move
Tools:
Engine: Construct 2
Art: Paint.Net, Spriter (post-jam animations)
Sound: Zoom H2n + Audacity
Music: cgMusic, Cubase 7LE, VST
The game was made by myself within 72 hours.
Music I was listening to during development: Ice ages, Goethes Erben
CHANGELOG:
[30.08.2016] v1.0.1
- Shooting through wall fixed
[31.08.2016] v1.0.2
- New tutorial
- Waves 1-4 rebalanced
From now on, this game version is considered Post-Jam
[09.09.2016] v1.1.1
- Enemy sprites reworked & animated
- "Arm" sprite reworked
- some visual effects (fire) added
- other minor changes
YES, the hand is quite hard to control, but that's the point! Once you master the controls, the game becomes not that hard. Make use of inertia! Rotate the hand and move the machine simultaneously to get max kinetic energy.
If you feel that the game is WAY TOO HARD, please, write a commenat about it.
TIP: If you get lost with what keys to press, just try holding Q+W+E or A+S+D simultaneously to move the entire hand at once. You won'nt beat the game if you try to control each joint individually. Move them all at once.
Controls:
Q/W/E - rotate joints clockwise
A/S/D - rotate joints counter-clockwise
Space - grab/throw stuff
left/right arrows - move
Tools:
Engine: Construct 2
Art: Paint.Net, Spriter (post-jam animations)
Sound: Zoom H2n + Audacity
Music: cgMusic, Cubase 7LE, VST
The game was made by myself within 72 hours.
Music I was listening to during development: Ice ages, Goethes Erben
CHANGELOG:
[30.08.2016] v1.0.1
- Shooting through wall fixed
[31.08.2016] v1.0.2
- New tutorial
- Waves 1-4 rebalanced
From now on, this game version is considered Post-Jam
[09.09.2016] v1.1.1
- Enemy sprites reworked & animated
- "Arm" sprite reworked
- some visual effects (fire) added
- other minor changes