
Proxima B
This our game Proxima B, a a top-down shooter about discovering an ancient civilisation on a distant planet. There were 3 of us in the team and we created everything over the weekend (I wrote the music and did the gameplay, and the other 2 did art and level design).
The aim is to collect 4 spare parts and bring them back to the broken alien ship.
Controls are all explained in game, with mouse/keyboard support for European keyboards as well as standard UK/US layouts. It works best on Chrome with a 360 pad, and if you get stuck then try interacting with stuff
Thanks for playing and we hope you enjoy it.
The aim is to collect 4 spare parts and bring them back to the broken alien ship.
Controls are all explained in game, with mouse/keyboard support for European keyboards as well as standard UK/US layouts. It works best on Chrome with a 360 pad, and if you get stuck then try interacting with stuff
Thanks for playing and we hope you enjoy it.
Comments15

steph8830 Aug 2016, 07:08
Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

IshikawaNakamura30 Aug 2016, 10:45
What a freaking game!
I love the soundtrack!
I love the graphics!
I love the controlls!
I love the game!
great work.
I love the soundtrack!
I love the graphics!
I love the controlls!
I love the game!
great work.
kokiriandco30 Aug 2016, 15:41
Wow. Music is great and works very good ingame, graphics are cool and the gameplay is just great. Congratulations!
Znibben30 Aug 2016, 18:57
Good work! The artwork is really stylish and the music takes it to another level. Very polished.
I like that you need to drop the ship pieces to be able to use the weapon again, resulting in the choice of staying to fight, or just run past enemies.
I like that you need to drop the ship pieces to be able to use the weapon again, resulting in the choice of staying to fight, or just run past enemies.

Kirstine31 Aug 2016, 06:45
This game is so great! I love the atmosphere and the artwork! I think you could make something great out of this game :)

NoTrueSpaceman1 Sep 2016, 01:04
Wow great game! I played through the entire game just now. I liked the music and SFX. The graphics were great too. I liked the feel of the gun, but I sometimes I'd get stuck against a wall. The level design was good: there was a good mixture of different shapes, enemy arrangement, and textures. One frustrating point was when I'd move between rooms and would spawn right into an enemy with no chance to avoid the damage.
Overall, good job!
Overall, good job!
kawzar1 Sep 2016, 04:33
Didn't go through all the game yet, but it looks and feels awesome! Good Job!

Jupiter_Hadley1 Sep 2016, 17:34
Nice graphics, awesome game! I included it in my compilation video series of Ludum Dare 36 games, if you’d like to take a look :) https://youtu.be/PNJkv1swd3I

SkullPixel1 Sep 2016, 22:07
Nice job so far on your game! The ancient stuff sticking out of the ground looked really cool, at least in my opinion. Before too long I gave up on taking the parts back to the ship and ran off to go blow more stuff up. If there's anything you could improve from what you have here, it would be to A: Not make the player have to tow the parts all the way back, and B: Make the player die more easily. :D
Well done!
Well done!

euske3 Sep 2016, 00:27
Very well made. Hats off for supporting multiple inputs!

rodobodolfo6 Sep 2016, 02:42
Wow this was really awesome!! Nice mood! the music is great also. Gamepad movement didnt work for me.
It would be nice if the ship was in the center of the level like a hub it would save a lot of backtracking
It would be nice if the ship was in the center of the level like a hub it would save a lot of backtracking
g123456 Sep 2016, 12:25
This was really nice. Great atmosphere, nice graphics and sound. and the game was nice too.
The things I dont like is that you can sometimes spawn near a monster. Or that the bullets change sometimes, somehow. Or that buttles cant move past holes (at least i think they're holes.) And I almost got stuck between some walls for a while... Also I sometimes clicked outside the browser window... :P
Otherwise, it's a great game. :)
The things I dont like is that you can sometimes spawn near a monster. Or that the bullets change sometimes, somehow. Or that buttles cant move past holes (at least i think they're holes.) And I almost got stuck between some walls for a while... Also I sometimes clicked outside the browser window... :P
Otherwise, it's a great game. :)

Mathieu Muller8 Sep 2016, 11:45
One of the best game's I've played so far. Some remarks, though:
- Taking back parts (the last ones) was getting increasly painful, as you have to move back and forth multiple times.
- Bullets should be allowed to go over hole sprites.
- Turrets should be allowed to fire at any angle. They are to easy to kill at the moment.
- A minimap would be great!
- Taking back parts (the last ones) was getting increasly painful, as you have to move back and forth multiple times.
- Bullets should be allowed to go over hole sprites.
- Turrets should be allowed to fire at any angle. They are to easy to kill at the moment.
- A minimap would be great!

Reiv17 Sep 2016, 22:42
Great music and graphics! They fit really well
Hmm I don't like the fact that you spawn too close to an enemy without the change to avoid damage...
You could include a tracking system for how many parts you own too.
Overall I like it. Such a nice game !
Hmm I don't like the fact that you spawn too close to an enemy without the change to avoid damage...
You could include a tracking system for how many parts you own too.
Overall I like it. Such a nice game !






The only problem I would say I had with it, is that the collisions can be a bit finicky at times when using keyboard and mouse. Amazing work.