
Reinvent the Wheel
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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*CONSIDER PLAYING IN FULLSCREEN MODE OR DOWNLOADING NATIVE VERSION FOR BETTER EXPERIENCE*
A game where the objective is to reinvent the wheel!
Use your mouse to steer the cart and draw the wheels. Pressing "reinvent the wheel" restarts the game, and "submit" will enter your highscore to the leaderboard.
This game was created with the experimental linux port of the unity editor. It crashed every now and then but overall it was stable enough to create a game. If I had more time, I would add a feature displaying your current position in the leaderboard. Please consider downloading the native build for your platform for a better experience.
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Resources used:
- Infinite terrain generation - http://code-phi.com/infinite-terrain-generation-in-unity-3d/
- Autotracker - https://github.com/wibblymat/ld24/blob/master/autotracker.py
- Tileable image generator - https://www.willmcgugan.com/blog/tech/post/make-tilable-backgrounds-with-python/
- Delauny Triangulation - https://gist.github.com/miketucker/3795318
- Quickhull algorithm - http://www.cse.yorku.ca/~aaw/Hang/quick_hull/Algorithm.html
- How to extrude flat 2D mesh - http://stackoverflow.com/questions/3848923/how-to-extrude-a-flat-2d-mesh-giving-it-depth
- Endless terrain - http://forum.unity3d.com/threads/endless-terrain.183638/
Tools used:
- Unity3d
- Mobile camera
- ImageMagick
- Audacity
A game where the objective is to reinvent the wheel!
Use your mouse to steer the cart and draw the wheels. Pressing "reinvent the wheel" restarts the game, and "submit" will enter your highscore to the leaderboard.
This game was created with the experimental linux port of the unity editor. It crashed every now and then but overall it was stable enough to create a game. If I had more time, I would add a feature displaying your current position in the leaderboard. Please consider downloading the native build for your platform for a better experience.
------------------------
Resources used:
- Infinite terrain generation - http://code-phi.com/infinite-terrain-generation-in-unity-3d/
- Autotracker - https://github.com/wibblymat/ld24/blob/master/autotracker.py
- Tileable image generator - https://www.willmcgugan.com/blog/tech/post/make-tilable-backgrounds-with-python/
- Delauny Triangulation - https://gist.github.com/miketucker/3795318
- Quickhull algorithm - http://www.cse.yorku.ca/~aaw/Hang/quick_hull/Algorithm.html
- How to extrude flat 2D mesh - http://stackoverflow.com/questions/3848923/how-to-extrude-a-flat-2d-mesh-giving-it-depth
- Endless terrain - http://forum.unity3d.com/threads/endless-terrain.183638/
Tools used:
- Unity3d
- Mobile camera
- ImageMagick
- Audacity