You are a young explorer from a village that is beset with disease. Your people have always told stories about an ancient and potentially magical artefact hidden within the ruined walls of the old kingdom. To save your village you have set out alone to find this powerful relic.
Controls are WASD / Arrow Keys. Use W or Up on a door to enter it.
Considering I had less than half of the competition to work on this due to errands, appointments and family this didn't turn out too badly. Whilst light on content I am glad that I had a chance to practise more animation work and spend a little bit of time on graphics too as I don't get to do that very often.
Still no sign of sounds... next Ludum Dare that is going to have to change.
Let's hope I have more time to work on #LD37.
Builds of OS/X and Linux exist but have not been tested.
Seems like you spent a lot of time on the animation of the artifact and the character instead of the whole game. It has promise, if you continue to make more content for it and iron out the kinks.
I thought the object of the game was to find beacon pieces and assemble them together, but instead I found the beacon only to watch it fly apart after a few seconds. I seemed to be stuck while this was happening.
The levels are not particularly challenging or interesting, but I did like that hitting the spikes didn't cause instant death, and only seemed to knock me back.
With a lot of work this could be turned into something decent. Keep at it!
Visually appealing, but extremely short. It felt more like a test animation than a game, but it's definitely got potential. If you're going to end it so suddenly, perhaps add a little something to tell the player that, since the restart button didn't quite drive it home for me sadly.
The game is very short and the physics is strange : it is hard to figure out where the character will fall back when jumping.
Nice graphics though.