Trials of Daedalus

Trials of Daedalus

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
POST-COMPO EDIT (Sep 4): Added checkpoints. No other changes to the game, please play this version if the original feels frustrating.

Trials of Daedalus is a super simple metroidvania based on the myths of Daedalus and his *Ancient Technology* inventions, in particular the version of the myth recounted by Dael Kingsmill (link below).

The content i planned is all there, but not the polish. I lost a lot of time due to it being my first time using Tiled with Unity, and me doing zero preparation before the jam; the gameplay is pretty rough as a result, but i tried to make the glitches help the gameplay instead of hindering it. The WebGL build is also significantly slower than the editor version, but i don't think it's a performance issue; not sure what's up with that.

Controls:

*Left and Right directional keys, A/Q and D: Move;

*Up, W, Z: Jump / Double Jump (when unlocked);

*Down, S: Hide from bulls (when unlocked).

Game made in Unity; levels made in Tiled, imported via Tiled2Unity; artwork made in Aseprite, imported via TexturePacker; music generated in cgMusic with minor edits in Audition.

Thanks for playing!
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