This ended up being one of my first experiments with random generation.
So... facts: you have to keep more and more sheep on screen to keep the game from ending. The sheep lose health when they don't eat grass and gain it back when they do. Grass will grow on the dirt if it's next to water, and the sheep won't go into the water. Digging next to water will make more water.
Do you think this idea has potential?
Oh yeah and the ancient technology bit would be the shovel I guess.
Cool idea. I originally thought that you had to kill your sheep in order to have the number it says. I think you want to to say "You must have AT LEAST x sheep".
I agree with coal - the objective wasn't entirely clear from the title... Digging around was really fun, but my sheep sometimes decided not to eat, even when standing on a grass tile (I think they maybe only eat, when they are moving?)
I tried water trenches, the sheep being on grass, yet, they got redder and redder and died in the end...
I sadly can't tell you the top score, because it switches you back to the main menu right away.
Comments8
It reminds me of Weebits(I played it like a decade ago :P) in some ways.
I tried water trenches, the sheep being on grass, yet, they got redder and redder and died in the end...
I sadly can't tell you the top score, because it switches you back to the main menu right away.
Still, a cool submission, fun to play :)