Coconut Frog

Overall★★★★★★★★★★2.74
Fun★★★★★★★★★★2.47
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★2.74
Graphics★★★★★★★★★★2.68
Audio★★★★★★★★★★2.95
Humor★★★★★★★★★★2.19
Mood★★★★★★★★★★2.87
Coolness★★★★★★★★★★44%
arrows = move, space = shoot coconut

I made a game about a frog going through a dungeon of all the same room. I didn't have all weekend and I didn't get everything in that I made assets for. So there's only one enemy. But let me know what you think :)

Comments9

kleinzach13 Dec 2016, 04:05
I'm trying to figure out why there are frogs, viruses, and pianos all in the same game. Good way to adapt a zelda 1 kind of game for this theme. I kept getting hit by enemies immediately when i waked into a room, which was a little frustrating. Very curious about where you would take this given more time.
Kerr
Kerr13 Dec 2016, 04:05
Controls felt old-school, which can be appealing.

Pixel art is very simple, but feels lively and consistent.

Piano music was soothing.
p1x3lruckus
p1x3lruckus13 Dec 2016, 04:13
I liked the art and the air of mystery, the graphics helped a lot, the controls felt good but I wasn't sure why my coconuts would come flying back at me. (Also the music has a very long pause between repeating?)
eruiz0017 Dec 2016, 17:07
Ranarama 0. Piano music instead big Fruity band compositions is refreshing. Well done!
RadMcCool
RadMcCool17 Dec 2016, 17:12
Could really have used more variety but as you said you didnt have time :(

I liked that you put a piano in the game to suppliment the music would be cool if you could interact with it though...

Found a neat bug; if you shoot an enemy towards a doorway and then push them through it they go flying off screen.
wrexialmt
wrexialmt17 Dec 2016, 17:56
I like the piano but the shooting and hit sounds are seriously annoying :p. Cool jam entry, good job ;)
Indiestry17 Dec 2016, 17:57
Nice aesthetics, simple but effective concept! (also sometimes unfair spawns ;) )
Ryusui
Ryusui19 Dec 2016, 03:37
Really a big fan of the concept of the same room repeating but with greater hazards the further you go along.
Phil Strahl
Phil Strahl3 Jan 2017, 04:02
Very artsy game full of classic video-game logic (a frog throwing coconuts?!). But hey, we also never questioned Mario. I liked the melancholic piano music accompanying the journey of the frog. It reminded me a little of "The Cell"

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