13 jellyfish
Hello everyone, this is our eighth Ludum Dare!
--- 13 jellyfish ---
In our game room is a small deckhouse on the ship.
With pirate-crew you go by ancient maps in search of mystery treasure!
(desktop version a more stable then web-version)
-----------------------------
Player can choose only 2 pirate members at the same time.
Every pirate have own unique role for various situations, keep your eye on amount of food and ship health.
Controls:
- select require pirate by number 1-7 on keyboard
- or click left-mouse-button on an icon
- resart game after gameover with a mouse click
1) navigator
2) fisherman
3) cook
4) gunner
5) carpenter
6) soldier
7) boatswain
(also you can click at cat and a parrot)
------------------------------
22.12.16
Added post-jam version
changelog - http://ludumdare.com/compo/2016/12/21/13-jellyfish-post-jam-version/
------------------------------
All code, art, animation, music and sounds were made during Ludum Dare #37
Four Quarters team.
--- 13 jellyfish ---
In our game room is a small deckhouse on the ship.
With pirate-crew you go by ancient maps in search of mystery treasure!
(desktop version a more stable then web-version)
-----------------------------
Player can choose only 2 pirate members at the same time.
Every pirate have own unique role for various situations, keep your eye on amount of food and ship health.
Controls:
- select require pirate by number 1-7 on keyboard
- or click left-mouse-button on an icon
- resart game after gameover with a mouse click
1) navigator
2) fisherman
3) cook
4) gunner
5) carpenter
6) soldier
7) boatswain
(also you can click at cat and a parrot)
------------------------------
22.12.16
Added post-jam version
changelog - http://ludumdare.com/compo/2016/12/21/13-jellyfish-post-jam-version/
------------------------------
All code, art, animation, music and sounds were made during Ludum Dare #37
Four Quarters team.



Comments143
Love the music too!
I'm not sure what the pirate with the anchor on his belly did though.
I really loved it, and graphics are so coool !
I just don't find back the theme in this game, but it was awesome !
Good job, it's really fun :)
And nice to see Russian title "13 Медуз". )
Graphics are awesome!
Gameplay is good, maybe just slow at the beginning (I know that it has to be slow, but after two tries, I don't have the envy to have this slow beginning again...)
At first, it wasn't clear that you spend food every time a crew member comes out (nor what's the cook role), so the resource management didn't make a lot of sense... but after trying it for a few times, I got the hang of it and was able to complete the game. :)
My only (minor) nitpick is that switching pirates takes too long.
Just one thing bothering me... what boatswine do???
Dec 13, 2016 @ 10:39pm
I wonder how many of you did work on this one?"
We did it four.
Also noticed you guys made it in Game Maker Studio. Was hoping to get the source code to study it, then I saw it was a Jam entry haha
Nonetheless, still a 5/5 stars game. Congratz!
Here is a link to our entry, i'd appreciate if you take a look. http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=29565
:)
The gameplay is fun and unique, everything about this feel polish with a lot of thought put in. I love the audio and of course the graphics.
The boatswain felt unnecessary but suppose it's nice to have him there.
The theme feels tricky and not spot on. And additionally, the two man mechanic add a strategic element. But also a bit contrived.
I gave this entry with a lot of stars, so fantastic job as always. Cheers
Great concept, simple gameplay but very fun ton play!
Really nice entry! Good job!
nice job!
I love the different roles and the pixel art, the music is also very nice retro styled.
Would take a bit more of the screen to see the icons clearer.
Didn't grasp what each one did at the first try but it is definetly worth playing a second, third... time.
Amazing!best entry I saw so far. You made a great team!
I wish that the voyage could have been broken up into stages so that if you lost you didn't have to start over at the very beginning. The first few minutes are good when you are learning, but once you have a handle on the mechanics it drags out.
Great job though!
Well done, guys!
The gameplay also feels really good, there is always a sense of discovery there and unknown things to be discovered.
Great game!
Guys, for last couple of LDs your artstyle have been at least glorious. Now it's just astonishing. I have no words to describe how beautiful it is.
You've got all my respect!
Так держать :)
Dec 14, 2016 @ 8:27pm
Very well done! Not sure I understood how food cooking works (# of fishes at left top - is it # of catched fishes or cooked ones or...?)."
It is the amount of cooked ones. And the raw fish is shown on the rope above the cook.
The cooking works pretty simple. Fisherman catches one raw fish at a time, and the cook makes two cooked fishes out of one.
There are a few things that could be improved: I'm sure a lot of people would appreciate a more detailed explanation of how to play, as it does take awhile to figure everything out on your own (showing fish through gameplay sprites but food through UI threw me off a bit). Having a few unique interactions between the characters would have been cool too (though the amount of work you've already put into this entry is already impressive).
I also noticed that it bugged out a bit on repeated plays: the music stopped and occasionally no sprite would pass by when there was a warning the navigator had to avoid. I was playing the web version though, maybe this isn't an issue in the desktop build.
The gameplay was really well-balanced (I only just barely managed a win on my fourth attempt), the sprites and animations were gorgeous, and the music was great. Pretty much an all-around impressive entry!
A bit hard maybe ;)
Well done!
Who says that pixel art games can not be the most innovative?
Best entry so far!
Nice touch with the fish jumping on the deck btw, that really is a welcome freebie :-)
Great work!
everything in any spec is done so well.
I tried really hard but couldn't get to the treasure (in some situations it felt impossible)
couldn't get what is the purpose of the boatswain
but anyways, thank you for this awesome experience, I'll probably come back and try to get to the tresure it in the future.
hope you get as many stars as there are in the sky
cheers <3
I just don't see why hiding the buttons and icon when the deck is full, it makes the ensemble more tedious.
But great game nonetheless!
The game is wonderful! Its graphics and audio are really nice and fit its mood.
I think that, because of what type of player I am, I didn't had much fun on the game. Not because the game isn't fun (It IS REALLY FUN), but because I prefer a more frenetic pace.
It fits the theme really well. A boat with space for only two crewmates does give the idea of a small room.
In overral, I really loved the game, and specially the art you guys made. Congratulations!
This is very well made and very fun, all the congrats!
It's super hard (died of starvation a lot...) but it's very very well made and fun. Congrats to all the team for doing this in such a short time, it's a crazy good piece of work!
-Hisfantor
This is SO GOOD. Perfectly designed, every character is necessary (except the last one, who i never used), challenging enough to always keep you on your toes but not so brutal that you feel too overwhelmed. Amazing art, gorgeous music and sound design. This is definitely my favorite entry so far. Really impressive work.
Also, amazing soundtrack!
Nice piece of work!