Alchemist Slave

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.17
coolness: 0.40
fun: 2.47
innovation: 3.31
mood: 3.05
overall: 2.93
theme: 3.62
Game about a alchemist locked in a room and tasked with creating a potion of immortality and a deadly poison.

If you prefer you can use space to toggle grab items instead of having to hold mouse button down to move things.
Pressing A while mousing over a ingredient or potion adds it to the cauldron.
Clicking the drain in bottom left empties the cauldron and dragging a potion over it does the same, pressing E over a item also works.
Pressing B over a bottle is same as dragging a potion over the cauldron.

Goal of the game that I managed to implement is to create a 2 potions, one with over 1000 on heal and magic and less than 5% poison while also having at least 5% in all elements, the other potion requires 70% poison, less than 2% magic and 8% in all elements.

Test potion button does nothing until you have 1 of the 2 potions and put it over the table near the button. I was thinking of having bunch of simpler potions that you could make and sell but without that testing potions is kind of pointless.

Edit:Added a option to halve or not the amount of different ingredients.

Also as far as I can tell firefox doesn't like the embedded version but it should work with the web link

Edit2:Fixed a bug with recipe detection and changed UI slightly
Found a bug?
Tell us on Discord