
Blind Man's Room
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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As a blind man in prison, freedom is in the mind. Find the key. Escape yourself.
This was an odd one. My first jam (LD or otherwise) going solo, I really wanted to practice some pixel art and go for a moody/theme-driven style game.
You explore the room while trying to conserve your energy and maintaining your sanity as every day all the objects in the room change. Search them and try to find the key to win the game.
Wished I had time to actually show the skill checks when they are performed (under the hood) so the player can see the process. For example lockpicking treasure chests (a Lockpicking skill check) to find a weapon, Writing a Poem (a Brains check) to get more energy. That might have helped the gameplay, maybe? What do you all think?
Made the BIG mistake of leaving the funny/weird/story moments for last, it was clear in my head but not in the design. Had to rush it with the items and dialogue. Please give feedback if you can, I really want to get better at this! :)
W, A, S, D to move
Move button + Left Mouse Click to attack
Left Mouse Click and Mouse Aim to Shoot Guns
Right Click to interact
Sleep in a Bed to recharge your Health and Energy
Energy goes down when you walk or attack. Sleep often.
Starting skills: PHYSICAL - BRAINS - LOCKPICKING - REFORM
This was an odd one. My first jam (LD or otherwise) going solo, I really wanted to practice some pixel art and go for a moody/theme-driven style game.
You explore the room while trying to conserve your energy and maintaining your sanity as every day all the objects in the room change. Search them and try to find the key to win the game.
Wished I had time to actually show the skill checks when they are performed (under the hood) so the player can see the process. For example lockpicking treasure chests (a Lockpicking skill check) to find a weapon, Writing a Poem (a Brains check) to get more energy. That might have helped the gameplay, maybe? What do you all think?
Made the BIG mistake of leaving the funny/weird/story moments for last, it was clear in my head but not in the design. Had to rush it with the items and dialogue. Please give feedback if you can, I really want to get better at this! :)
W, A, S, D to move
Move button + Left Mouse Click to attack
Left Mouse Click and Mouse Aim to Shoot Guns
Right Click to interact
Sleep in a Bed to recharge your Health and Energy
Energy goes down when you walk or attack. Sleep often.
Starting skills: PHYSICAL - BRAINS - LOCKPICKING - REFORM