Would it be possible to do a Vive version? I'd love to give it a go (also, I doubt there are that many Touch users at the moment since it has just released)
J
jamioflan13 Dec 2016, 21:08
Would it be possible to do a Vive version? I'd love to give it a go (also, I doubt there are that many Touch users at the moment since it has just released)
It loaded up but I was stuck and couldn't move. Just wanted to say how cool the demo looked on youtube. Ever since I saw https://libraryofbabel.info/ on a vsauce video the concept of every possible phrase being searchable on that website is kinda cool and kinda spooky. You seem to have captured that and added some cool physics. Nice work. -RS
B
Big Cow13 Dec 2016, 21:37
It loaded up but I was stuck and couldn't move. Just wanted to say how cool the demo looked on youtube. Ever since I saw https://libraryofbabel.info/ on a vsauce video the concept of every possible phrase being searchable on that website is kinda cool and kinda spooky. You seem to have captured that and added some cool physics. Nice work. -RS
"There should be a book in there entitled "Instructions" which will tell you what to do. If you find it, please let me know where it is." Hahahahaha sooo good man! You really understand what this library is :D
I love this one! I've always found Borges' Library of Babel a super mind-blowing concept. And it was in my plan to make a digital version someday. But you (and someone else) have been faster than me :D In case you didn't noticed yet, there's another game in this jam about this topic, but it's not in full 3D:
I'm glad to see this kind of fresh ideas come to surface. To take worlds from other media and to implement them as "games" or "simulations" is so interesting for me.
Now, I want to ask you the same questions I've asked to the other developer, in order to see how accurate is the game respect to the novel: are the books' contents randomly generated? In the novel they were not. There was a limited number of books, not infinite, and each one was unique and different from the rest. If you generate them randomly, there could be two or more identical books. If they're not randomly generated... then how did you do it?? :D It's impossible to load all the variations of 410 pages x 40 lines x 80 characters. So you have to load them room by room. Then, they cannot be randomly generated, because that way could be repeated books. So in order to generate them, you have to sort them in some way. But then you have to "unsort" them. How?
N
Naca20 Dec 2016, 22:52
"There should be a book in there entitled "Instructions" which will tell you what to do. If you find it, please let me know where it is." Hahahahaha sooo good man! You really understand what this library is :D I love this one! I've always found Borges' Library of Babel a super mind-blowing concept. And it was in my plan to make a digital version someday. But you (and someone else) have been faster than me :D In case you didn't noticed yet, there's another game in this jam about this topic, but it's not in full 3D: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=38743 I'm glad to see this kind of fresh ideas come to surface. To take worlds from other media and to implement them as "games" or "simulations" is so interesting for me. Now, I want to ask you the same questions I've asked to the other developer, in order to see how accurate is the game respect to the novel: are the books' contents randomly generated? In the novel they were not. There was a limited number of books, not infinite, and each one was unique and different from the rest. If you generate them randomly, there could be two or more identical books. If they're not randomly generated... then how did you do it?? :D It's impossible to load all the variations of 410 pages x 40 lines x 80 characters. So you have to load them room by room. Then, they cannot be randomly generated, because that way could be repeated books. So in order to generate them, you have to sort them in some way. But then you have to "unsort" them. How?
Comments24
At least the graphics are cool!
At least the graphics are cool!
I love this one! I've always found Borges' Library of Babel a super mind-blowing concept. And it was in my plan to make a digital version someday. But you (and someone else) have been faster than me :D In case you didn't noticed yet, there's another game in this jam about this topic, but it's not in full 3D:
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=38743
I'm glad to see this kind of fresh ideas come to surface. To take worlds from other media and to implement them as "games" or "simulations" is so interesting for me.
Now, I want to ask you the same questions I've asked to the other developer, in order to see how accurate is the game respect to the novel: are the books' contents randomly generated? In the novel they were not. There was a limited number of books, not infinite, and each one was unique and different from the rest. If you generate them randomly, there could be two or more identical books. If they're not randomly generated... then how did you do it?? :D It's impossible to load all the variations of 410 pages x 40 lines x 80 characters. So you have to load them room by room. Then, they cannot be randomly generated, because that way could be repeated books. So in order to generate them, you have to sort them in some way. But then you have to "unsort" them. How?
I love this one! I've always found Borges' Library of Babel a super mind-blowing concept. And it was in my plan to make a digital version someday. But you (and someone else) have been faster than me :D In case you didn't noticed yet, there's another game in this jam about this topic, but it's not in full 3D:
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=38743
I'm glad to see this kind of fresh ideas come to surface. To take worlds from other media and to implement them as "games" or "simulations" is so interesting for me.
Now, I want to ask you the same questions I've asked to the other developer, in order to see how accurate is the game respect to the novel: are the books' contents randomly generated? In the novel they were not. There was a limited number of books, not infinite, and each one was unique and different from the rest. If you generate them randomly, there could be two or more identical books. If they're not randomly generated... then how did you do it?? :D It's impossible to load all the variations of 410 pages x 40 lines x 80 characters. So you have to load them room by room. Then, they cannot be randomly generated, because that way could be repeated books. So in order to generate them, you have to sort them in some way. But then you have to "unsort" them. How?